Biofeedback Treatment App for Pediatric Migraine: Development and Usability Study.
Objective: The objective of this study was to develop and investigate the usability of a biofeedback treatment smartphone app for adolescent migraine sufferers. Background: Biofeedback is effective in treating pediatric migraine. However, biofeedback is not widely used due to the necessity of a trai...
| Publicado en: | Headache: The Journal of Head & Face Pain Vol. 60; no. 5; pp. 889 - 902 |
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| Autores principales: | , , , , |
| Formato: | pictorial research tables/charts Journal Article |
| Publicado: |
Wiley-Blackwell
May2020
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=142906867&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 142906867 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 00178748 4AP jtl: Headache: The Journal of Head & Face Pain issn: 00178748 maglogo: Y pubinfo: dt: May2020 vid: 60 iid: 5 pid: 480 pub: Wiley-Blackwell place: Malden, Massachusetts artinfo: ui: 142906867 142906867 142906867 10.1111/head.13772 142906867 ppf: 889 ppct: 13 formats: tig: atl: Biofeedback Treatment App for Pediatric Migraine: Development and Usability Study. aug: au: Stubberud, Anker Tronvik, Erling Olsen, Alexander Gravdahl, Gøril Linde, Mattias affil: Department of Neuromedicine and Movement Science, NTNU Norwegian University of Science and Technology, Trondheim, Norway sug: subj: Biofeedback Mobile Applications Telemedicine Smartphone Utilization Migraine Therapy Pediatric Care Human Male Female Adolescence Wearable Sensors Descriptive Statistics Data Analysis Software Adolescent: 13-18 years Male Female ab: Objective: The objective of this study was to develop and investigate the usability of a biofeedback treatment smartphone app for adolescent migraine sufferers. Background: Biofeedback is effective in treating pediatric migraine. However, biofeedback is not widely used due to the necessity of a trained therapist and specialized equipment. Emerging digital technology, including smartphones and wearables, enables new ways of administering biofeedback. Methods: In a prospective open‐label development and usability study, 10 adolescent migraine sufferers used a newly developed biofeedback app with wearable sensors that measured their muscle tension, finger temperature, and heart rate. Three iterative rounds of usability testing, including a 2‐week home testing period, were completed. A biofeedback algorithm, combining and optimizing the 3 physiological modalities, and several algorithms for sham‐treatment were created. Usability was evaluated statistically and summarized thematically. Results: Five of ten participants completed all 3 rounds of usability testing. A total of 72 biofeedback sessions were completed. Usability scoring was consistently high, with median scores ranging from 3.5 to 4.5 on a 5‐point scale. The biofeedback optimization algorithm correlated excellently to the raw physiological measurements (r = 0.85, P <.001). The intervention was safe and tolerable. Conclusion: We developed an app for young migraine sufferers to receive therapist‐independent biofeedback. The app underwent a rigorous development process as well as usability and feasibility testing. It is now ready for clinical trials. pubtype: Academic Journal doctype: pictorial research tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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