Virtual Reality as a Tool for Student Orientation in Distance Education Programs: A Study of New Library and Information Science Students.
Virtual reality (VR) has emerged as a popular technology for gaming and learning, with its uses for teaching presently being investigated in a variety of educational settings. However, one area where the effect of this technology on students has not been examined in detail is as tool for new student...
| Publicado en: | Information Technology & Libraries Vol. 39; no. 2; pp. 1 - 13 |
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| Autores principales: | , , |
| Formato: | clinical trial research tables/charts Journal Article |
| Publicado: |
American Library Association
2020
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| Acceso en línea: | Ver este registro en EBSCOhost |