From cinematograph to 3D model: how can virtual reality support film education hands-on?
Experimental media archaeology is a hands-on approach implemented at the Film Archive & Media Archaeology Lab, embedded at the University of Groningen, the Netherlands. Inspired by Huhtamo's concept of 'thinkering', the aim of this approach is to let students experiment with the different possibilit...
| Published in: | Early Popular Visual Culture Vol. 18; no. 1; pp. 70 - 82 |
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| Main Authors: | , |
| Format: | Article |
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Taylor & Francis Ltd
Feb2020
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| Subjects: | |
| Online Access: | View this record in EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=144544816&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 144544816 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 17460654 15UY jtl: Early Popular Visual Culture issn: 17460654 maglogo: N pubinfo: dt: Feb2020 vid: 18 iid: 1 pid: 377 pub: Taylor & Francis Ltd artinfo: ui: 144544816 10.1080/17460654.2020.1761598 ppf: 70 ppct: 12 formats: fmt: – @attributes: type: T – @attributes: type: P size: 1.2MB tig: atl: From cinematograph to 3D model: how can virtual reality support film education hands-on? aug: au: Harkema, Gert Jan Rosendaal, André affil: University of Groningen, Groningen, The Netherlands Stockholm University, Stockholm, Sweden su: Virtual reality Rijksuniversiteit te Groningen Experimental archaeology Interactive learning Virtual classrooms Educational films Academic motivation Teams in the workplace Netherlands sug: subj: Netherlands Virtual reality Rijksuniversiteit te Groningen Experimental archaeology Interactive learning Virtual classrooms Educational films Academic motivation Teams in the workplace keyword: 3D Experimental media archaeology hands-on thinkering virtual reality ab: Experimental media archaeology is a hands-on approach implemented at the Film Archive & Media Archaeology Lab, embedded at the University of Groningen, the Netherlands. Inspired by Huhtamo's concept of 'thinkering', the aim of this approach is to let students experiment with the different possibilities and the diverse usages of (old and new) technological objects of recording and projection, and other forms of (pre-cinematic) representation. Experimental media archaeology is thus used as a practice to let students develop a more critical stance on media heritage, media transition, and media curating. Several years ago, we started experimenting with 3D modelling and Virtual Reality (VR) as complementary strategies to our educational program. As Pantelidis (2009) concludes, VR can add a playfulness to the learning process, encouraging active participation by students, while other studies demonstrate that simulated environments can increase student motivation and stimulate learning. To discover the potential of VR as a tool for thinkering, we recently started an initiative to create an interactive 3D learning environment, designed by a team of Film Study teachers and educational and VR experts of the University. Centered around a 3D model of the Lumière Cinématographe, the application will be realized on a zSpace, a hardware solution that offers a 3D interactive, spatial simulation in which viewers wearing 3D glasses can interact in various ways with simulated objects. This article explores some of the didactic potentials and flaws of Virtual Reality in the classroom setting. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: Copyright of Early Popular Visual Culture is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. item: Early Popular Visual Culture holder: Taylor & Francis Ltd dt: @attributes: year: 2020 holdings: @attributes: islocal: N |
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