Digital game‐based learning in a Shanghai primary‐school mathematics class: A case study.
This study examined the perceptions and experiences of a teacher and students in a Shanghai public primary school when digital games were used in a second‐grade math class. The participants included one teacher and 45 students. Data collection methods included classroom observation, focus‐group and...
| Publicado en: | Journal of Computer Assisted Learning Vol. 36; no. 5; pp. 709 - 718 |
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| Autores principales: | , , , |
| Formato: | case study research Journal Article |
| Publicado: |
Wiley-Blackwell
Oct2020
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| Acceso en línea: | Ver este registro en EBSCOhost |