The Mechanism Underlying the Effect of Actual-Ideal Self-Discrepancy on Internet Gaming Addiction: a Moderated Mediation Model.

With Internet games increasingly prevailing among adolescents over the last decade, Internet gaming addiction (IGA) draws more and more attention from scholars and practitioners, and a consolidating line of research has linked some psychological factors to IGA. To contribute to the understanding of...

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Publicado en:International Journal of Mental Health & Addiction Vol. 19; no. 1; pp. 283 - 302
Autores principales: Li, Yongxin, Li, Yongzhan, Castaño, Gloria
Formato: Artículo
Publicado: Springer Nature Feb2021
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        10.1007/s11469-020-00273-5
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        atl: The Mechanism Underlying the Effect of Actual-Ideal Self-Discrepancy on Internet Gaming Addiction: a Moderated Mediation Model.
      aug:
        au:
          Li, Yongxin
          Li, Yongzhan
          Castaño, Gloria
        affil:
          School of Continuing Education, Pingdingshan University, Pingdingshan, China
          Teacher Education College, Pingdingshan University, 467000, Pingdingshan, Henan Province, China
          Faculty of Psychology, Complutense University of Madrid, Madrid, Spain
      su:
        China
        Video games
        Internet addiction
        Self-discrepancy
        Psychological factors
        Structural equation modeling
      sug:
        subj:
          Video games
          Internet addiction
          Self-discrepancy
          Psychological factors
          China
          Home entertainment equipment merchant wholesalers
          Doll, Toy, and Game Manufacturing
          Video game publishers
          Video game design and development services
          Structural equation modeling
      keyword:
        Actual-ideal self-discrepancy
        Avatar identification
        Internet gaming addiction (IGA)
        Locus of control
        Self-discrepancy theory
        Actual-ideal self-discrepancy
        Avatar identification
        Internet gaming addiction (IGA)
        Locus of control
        Self-discrepancy theory
      ab: With Internet games increasingly prevailing among adolescents over the last decade, Internet gaming addiction (IGA) draws more and more attention from scholars and practitioners, and a consolidating line of research has linked some psychological factors to IGA. To contribute to the understanding of the mechanism underlying the effect of self-discrepancy on IGA, this study adopted a cross-sectional design to examine the effects of actual-ideal self-discrepancy, avatar identification, and locus of control on gamers' IGA risk. Data were collected over a 1-month period using a convenience sample of 508 university student gamers from three universities in Henan Province of China. The results of structural equation modeling analyses showed that avatar identification partially mediated the relationship between actual-ideal self-discrepancy and IGA among gamers; meanwhile, locus of control moderated the effects of actual-ideal self-discrepancy and avatar identification on IGA among gamers.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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