The Effect of Problematic Internet Use and Digital Game Addiction in Adolescents on Nomophobia Levels.
Background: There is a growing use of all sorts of technologies and technological devices around the world. The widespread use of the technological devices among children today shows the risk that children carry in terms of nomophobia. Aim: This study examined the effect of problematic internet use...
| Publicado en: | International Journal of Caring Sciences Vol. 14; no. 2; pp. 1081 - 1089 |
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| Autores principales: | , |
| Formato: | research tables/charts Journal Article |
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International Journal of Caring Sciences
May-Aug2021
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=153590734&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 153590734 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 17915201 B92O jtl: International Journal of Caring Sciences issn: 17915201 maglogo: N pubinfo: dt: May-Aug2021 vid: 14 iid: 2 pid: 64496 pub: International Journal of Caring Sciences artinfo: ui: 153590734 153590734 153590734 153590734 ppf: 1081 ppct: 8 formats: fmt: @attributes: type: P tig: atl: The Effect of Problematic Internet Use and Digital Game Addiction in Adolescents on Nomophobia Levels. aug: au: Ayar, Dijle Bektas, Murat affil: Dokuz Eylul University, Faculty of Nursing, Pediatric Nursing Department, Turkey sug: subj: Internet Addiction Psychosocial Factors Video Games Psychosocial Factors Adolescent Behavior Phobic Disorders Risk Factors Risk Assessment Human Descriptive Research Correlational Studies Cross Sectional Studies Scales Questionnaires Female Male Adolescence Descriptive Statistics Pearson's Correlation Coefficient Multiple Linear Regression Adolescent: 13-18 years Female Male ab: Background: There is a growing use of all sorts of technologies and technological devices around the world. The widespread use of the technological devices among children today shows the risk that children carry in terms of nomophobia. Aim: This study examined the effect of problematic internet use and digital game addiction on nomophobia level. Methodology: The study was designed to collect descriptive, correlational, predictive, and cross-sectional data on 668 adolescents. Data were collected using the Problematic Internet Use Scale, Game Addiction Scale and Nomophobia Questionnaire. Numbers, percentage analysis, and correlation and regression analyses were employed to evaluate the data. Results: The mean age of the adolescents that participated in this study was 15.42±0.38 years. Regarding the correlation between adolescents' problematic internet use and digital game addiction and their nomophobia levels, the study found that there was a positive and moderate correlation between the adolescents' problematic internet use and nomophobia levels (r=.683, p<.001), while there was a positive, moderate, and significant correlation (r=.714, p<.001) between their digital game addiction and nomophobia levels. There was a positive correlation between the adolescents' problematic internet use and digital game addiction mean scores and their nomophobia levels, and 59% (F=477,107, p<.001) of the factors that affected nomophobia levels were explained by problematic internet use and digital game addiction. Conclusions: This study found that adolescents who have high levels of problematic internet use and digital game addiction might increase their nomophobia levels as well. pubtype: Academic Journal doctype: research tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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