The Spanish Version of the Video Game Functional Assessment-Revised.

It is estimated that 16.8 million in Spain (41% female) are involved in gaming, and approximately 8.3% of Spanish gamers are problematic gamers (i.e., endorsing five or more of the nine criteria for Internet Gaming Disorder [IGD]). Given the high prevalence of IGD in Spain, this study evaluated cons...

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Published in:CyberPsychology, Behavior & Social Networking Vol. 25; no. 7; pp. 458 - 465
Main Authors: Sprong, Matthew E., Chamarro, Andres, Polonsky, Maxim, Pechek, Ashley A., Pilcher, Cindy, Griffiths, Mark D., Buono, Frank D.
Format: research tables/charts Journal Article
Published: Mary Ann Liebert, Inc. Jul2022
Online Access:View this record in EBSCOhost
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      dt: Jul2022
      vid: 25
      iid: 7
      pid: 1365
      pub: Mary Ann Liebert, Inc.
      place: New Rochelle, New York
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        157933195
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        10.1089/cyber.2021.0325
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        atl: The Spanish Version of the Video Game Functional Assessment-Revised.
      aug:
        au:
          Sprong, Matthew E.
          Chamarro, Andres
          Polonsky, Maxim
          Pechek, Ashley A.
          Pilcher, Cindy
          Griffiths, Mark D.
          Buono, Frank D.
        affil: Clinical Mental Health Counseling, Lock Haven University, Lock Haven, Pennsylvania, USA.
      sug:
        subj:
          Video Games
          Internet Addiction
          Questionnaires
          Construct Validity
          Concurrent Validity
          Human
          Scales
          Adult
          Male
          Female
          Factor Analysis
          Data Analysis Software
          Descriptive Statistics
          Coefficient alpha
          Logistic Regression
          Adult: 19-44 years
          Male
          Female
      ab: It is estimated that 16.8 million in Spain (41% female) are involved in gaming, and approximately 8.3% of Spanish gamers are problematic gamers (i.e., endorsing five or more of the nine criteria for Internet Gaming Disorder [IGD]). Given the high prevalence of IGD in Spain, this study evaluated construct validity and concurrent validity of the Spanish Version of the Video Game Functional Assessment—Revised (SP-VGFA-R), by examining the correlational coefficients with the nine-item Internet Gaming Disorder Scale-Short-Form (IGDS9-SF). A total of 434 adults 18 years of age or older participated in the study (15.1% female). Results showed that the SP-VGFA-R was positively and significantly associated with the IGDS9-SF (bivariate coefficients ranging from 0.411 to 0.610). Four distinct factors in the SP-VGFA-R were identified in confirmatory factor analysis, including (a) social attention, (b) tangible/intangible rewards, (c) escape/avoidance of demands or pain, and (d) sensory stimulation. Other findings showed that IGDS9-SF scores increased as (a) the escape/avoidance of demands or pain function increased and (b) two or more function scores increased. The SP-VGFA-R can be used in combination with the IGDS9-SF to assess Spanish gamers with IGD internationally, and to develop evidence-based behavioral interventions.
      pubtype: Academic Journal
      doctype:
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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