Gaming-Gambling Convergence: Trends, Emerging Risks, and Legislative Responses.
A convergence of gaming and gambling products, services, and platforms is presently drawing considerable policy debate. This convergence may be giving rise to a critical area of consumer vulnerability given the addictive potential of gaming and gambling. While some convergence aspects are gaining re...
| Publicado en: | International Journal of Mental Health & Addiction Vol. 20; no. 4; pp. 2024 - 2057 |
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| Autores principales: | , |
| Formato: | Artículo |
| Publicado: |
Springer Nature
Aug2022
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=158445928&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 158445928 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 15571874 46AW jtl: International Journal of Mental Health & Addiction issn: 15571874 maglogo: N pubinfo: dt: Aug2022 vid: 20 iid: 4 pid: 237 pub: Springer Nature artinfo: ui: 158445928 10.1007/s11469-021-00498-y ppf: 2024 ppct: 33 formats: fmt: – @attributes: type: T – @attributes: type: P size: 814KB tig: atl: Gaming-Gambling Convergence: Trends, Emerging Risks, and Legislative Responses. aug: au: Kolandai-Matchett, Komathi Wenden Abbott, Max affil: Public Policy Institute, University of Auckland, 10 Grafton Road, Auckland Central, 1010, Auckland, New Zealand su: Compulsive gambling Gambling Internet gambling Digital currency Gambling laws sug: subj: Compulsive gambling Other Gambling Industries All other gambling industries Gambling Internet gambling Digital currency Gambling laws keyword: Gambling legislation Games to gambling transition Gaming and gambling problem co-existence Gaming regulations Gaming-gambling convergence Gaming-gambling hybrid Harm prevention policies Gambling legislation Games to gambling transition Gaming and gambling problem co-existence Gaming regulations Gaming-gambling convergence Gaming-gambling hybrid Harm prevention policies ab: A convergence of gaming and gambling products, services, and platforms is presently drawing considerable policy debate. This convergence may be giving rise to a critical area of consumer vulnerability given the addictive potential of gaming and gambling. While some convergence aspects are gaining research attention, the broader contexts of the phenomenon have not been adequately examined. In light of this, the present study aimed to inform four key enquiry areas pertaining to gaming-gambling convergence—contexts and drivers, definitions and framings, risk and harm, and legislative response. Using a narrative review method, 108 articles from the academic and grey literature were examined and thematically summarised to provide an overview of the convergence phenomenon. Findings indicate convergence in multiple overlapping contexts (gaming elements in gambling, games incorporating gambling elements, gambling on games, free simulated online gambling, and social media games and gambling) driven by technological advances and commercial interests. Findings related to definitions and framing include the industry's strategic use of the term gaming to reduce negative connotations associated with gambling, and community perceptions of gaming as legitimate and harmless entertainment. Potential risks include transitions from games (without money) to real-money gambling, and problem co-existence. Legislative responses are beginning to emerge with the greatest focus being on loot boxes in games. However, the limited evidence of risk and harm has led to hesitancies in legislative actions to regulate gaming-gambling hybrids in some jurisdictions. Considering that convergence is supported by rapid advances in technology and is taking place largely on the Internet (accessible 24 h), harms for consumers could manifest quickly and spread broadly across societies before their existence and severity are established. Based on the Precautionary Principle, the present evidence base call for harm prevention policies and regulations in addition to changes in the definition of money (including digital currency and microtransaction) in gaming and gambling laws. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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