Feasibility of Using Multiplayer Game-Based Dual-Task Training with Augmented Reality and Personal Health Record on Social Skills and Cognitive Function in Children with Autism.

The purpose of this preliminary study was to evaluate the feasibility of multiplayer game contents with dual-task exercises using augmented reality (AR) and a personal health record (PHR) system for social skills and cognitive function in children with autism. The present study used a single group p...

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Publicado en:Children Vol. 9; no. 9
Autores principales: Nekar, Daekook M., Kang, HyeYun, Alao, Honnang, Yu, JaeHo
Formato: pictorial research tables/charts Journal Article
Publicado: MDPI Sep2022
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Sep2022
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      pub: MDPI
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        atl: Feasibility of Using Multiplayer Game-Based Dual-Task Training with Augmented Reality and Personal Health Record on Social Skills and Cognitive Function in Children with Autism.
      aug:
        au:
          Nekar, Daekook M.
          Kang, HyeYun
          Alao, Honnang
          Yu, JaeHo
        affil: Department of Physical Therapy, Sunmoon University, Asan 31460, Korea
      sug:
        subj:
          Games Utilization
          Task Performance and Analysis
          Augmented Reality Utilization
          Medical Records, Personal
          Social Skills
          Cognition
          Autism Spectrum Disorder In Infancy and Childhood
          Human
          Pretest-Posttest Design
          Child
          Adolescence
          Usability Study
          Parental Attitudes
          Dizziness
          Convenience Sample
          South Korea
          Male
          Female
          Data Analysis Software
          Wilcoxon Rank Sum Test
          Descriptive Statistics
          Scales
          Child: 6-12 years
          Adolescent: 13-18 years
          Male
          Female
      ab: The purpose of this preliminary study was to evaluate the feasibility of multiplayer game contents with dual-task exercises using augmented reality (AR) and a personal health record (PHR) system for social skills and cognitive function in children with autism. The present study used a single group pretest–posttest study design with fourteen children diagnosed with autism and aged 6–16 years. The intervention consisted of various game contents designed specifically with cognitive and motor tasks, performed for 30 min per session, twice a week, for three weeks. Outcome measures were conducted before and after the intervention and included social skills and cognitive function. A satisfactory survey was conducted post-intervention to assess the usability of the performed games. As result, statistically significant improvements were observed in all subscales of the social skills and cognitive function expected in two subscales of each measured outcome. Parents and children appreciated the overall game program, and no risk of injury and dizziness were mentioned. This preliminary study found that multiplayer game-based dual-task training using AR and PHR was feasible and has a promising efficacy for children with autism. However, there is the need to conduct a randomized control study with a large sample size.
      pubtype: Academic Journal
      doctype:
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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