Active Video Games Performance and Heart Rate on the Wii or Kinect in Children with and without Developmental Coordination Disorder.

Our objective was to compare changes in game performance and intensity of heart rate (HR) between two types of active video game (AVG) in children with and without Developmental Coordination Disorder (DCD). Additionally, we assessed the level of improvement per game as well as the perceived exertion...

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Publicado en:Children Vol. 9; no. 12; pp. 1823 - 1836
Autores principales: Cavalcante-Neto, Jorge Lopes, Jelsma, Dorothee, Draghi, Tatiane Targino Gomes, Tudella, Eloisa, Smits-Engelsman, Bouwien
Formato: research tables/charts randomized controlled trial Journal Article
Publicado: MDPI Dec2022
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Dec2022
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      pub: MDPI
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        10.3390/children9121823
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        atl: Active Video Games Performance and Heart Rate on the Wii or Kinect in Children with and without Developmental Coordination Disorder.
      aug:
        au:
          Cavalcante-Neto, Jorge Lopes
          Jelsma, Dorothee
          Draghi, Tatiane Targino Gomes
          Tudella, Eloisa
          Smits-Engelsman, Bouwien
        affil: Department of Human Sciences, State University of Bahia, Jacobina 44700-000, Brazil
      sug:
        subj:
          Video Games Psychosocial Factors
          Heart Rate
          Motor Skills Disorders
          Task Performance and Analysis
          Human
          Funding Source
          Random Assignment
          Pretest-Posttest Design
          Comparative Studies
          Child
          Randomized Controlled Trials
          Repeated Measures
          Descriptive Statistics
          T-Tests
          Data Analysis Software
          Male
          Female
          Questionnaires
          Chi Square Test
          Child: 6-12 years
          Male
          Female
      ab: Our objective was to compare changes in game performance and intensity of heart rate (HR) between two types of active video game (AVG) in children with and without Developmental Coordination Disorder (DCD). Additionally, we assessed the level of improvement per game as well as the perceived exertion and enjoyment during training. Seventy-six children, 36 with DCD and 40 without (TD) were randomly assigned to a 5-week program of Wii-Fit or Xbox-Kinect training 2× a week. The steepness of the performance curves was not different between consoles, nor between groups. Playing Kinect games resulted in higher HR in both groups. Wii and Kinect seem to be comparable AVG consoles that can be used for children with and without DCD, with the Kinect reaching a higher intensity of training.
      pubtype: Academic Journal
      doctype:
        research
        tables/charts
        randomized controlled trial
        Journal Article
      ougenre: Article
    language: English
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