Generative Logics and Conceptual Clicks: A Case Study of the Method for Design Materialization.
Game design research is caught between epistemologies and disciplines, leading to a lack of grounded methodologies. Without such methodological approaches, we cannot support evidence-based claims about game design. The Method for Design Materialization (MDM) is a methodological approach to capturing...
| Publicado en: | Design Issues Vol. 39; no. 1; pp. 55 - 70 |
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| Autores principales: | , |
| Formato: | Artículo |
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MIT Press
Winter2023
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=161079402&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 161079402 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 07479360 DIU jtl: Design Issues issn: 07479360 maglogo: N pubinfo: dt: Winter2023 vid: 39 iid: 1 pid: 776 pub: MIT Press artinfo: ui: 161079402 10.1162/desi_a_00706 ppf: 55 ppct: 15 formats: fmt: @attributes: type: P size: 464KB tig: atl: Generative Logics and Conceptual Clicks: A Case Study of the Method for Design Materialization. aug: au: Khaled, Rilla Barr, Pippin su: Critical thinking Experimental design Design research Design thinking Design software sug: subj: Critical thinking Experimental design Design research Design thinking Design software keyword: critical design game design game design research methodology ab: Game design research is caught between epistemologies and disciplines, leading to a lack of grounded methodologies. Without such methodological approaches, we cannot support evidence-based claims about game design. The Method for Design Materialization (MDM) is a methodological approach to capturing game design via software version control. By embracing a time-sliced representation of a game throughout its development and pairing it with explicit materializations of design thinking through reflective writing, we believe significant progress can be made in understanding and extrapolating from the design process. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: Copyright of Design Issues is the property of MIT Press and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. item: Design Issues holder: MIT Press dt: @attributes: year: 2023 holdings: @attributes: islocal: N |
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