Printed digital storytelling for older audiences...International Society for Gerontechnology 13th World Conference, October 22-26, 2022, Daegu, South Korea
Purpose Digital storytelling is a method of short personal film making that originated as a form of community empowerment (Lambert 2013). It has many applications ranging from international development, education, social media and health. At present, stories of this kind are video files hosted on a...
| Published in: | Gerontechnology Vol. 21; pp. 1 - 2 |
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| Main Authors: | , , |
| Format: | abstract pictorial proceedings research Journal Article |
| Published: |
International Society for Gerontechnology
Oct2022
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| Online Access: | View this record in EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=161396289&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 161396289 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 15691101 904R jtl: Gerontechnology issn: 15691101 maglogo: N pubinfo: dt: Oct2022 vid: 21 pid: 54298 pub: International Society for Gerontechnology artinfo: ui: 161396289 161396289 161396289 10.4017/gt.2022.21.s.696.opp4 161396289 ppf: 1 ppct: 1 formats: tig: atl: Printed digital storytelling for older audiences...International Society for Gerontechnology 13th World Conference, October 22-26, 2022, Daegu, South Korea aug: au: Frohlich, D. M. Ferraz, L. Castro, P. affil: Digital World Research Centre, University of Surrey, Guildford GU2 7XH, UK sug: subj: Storytelling In Old Age Digital Technology Utilization Dementia Therapy Teaching Materials Consumer Health Information Congresses and Conferences South Korea South Korea Aged Aged, 80 and Over Aged: 65+ years Aged, 80 & over ab: Purpose Digital storytelling is a method of short personal film making that originated as a form of community empowerment (Lambert 2013). It has many applications ranging from international development, education, social media and health. At present, stories of this kind are video files hosted on a website and consumed passively. This makes them difficult to find and browse, especially for non-technical users. Imagine instead if they could be printed like patient information leaflets, with associated audio or video that plays on a nearby smartphone. Then they could be distributed physically and consumed interactively through a smartphone app that is triggered by the paper itself. This possibility is supported by the Next Generation Paper platform developed at the University of Surrey (Frohlich et al 2019). Here we report a design exploration showing the feasibility and feel of this idea for a corpus of digital stories from a previous study of dementia care. Research insights are generated through design practice itself, ahead of user feedback, although we realise this is unconventional in gerontechnology (Zimmerman et al 2007). Method We took a corpus of 15 digital stories recorded in a previous study of digital storytelling in a Brazilian care home (Abrahão et al 2018). Participants in that study included a 60 year old lady with dementia and her formal and informal carers, all of whom used our Android digital storytelling app called Com-Phone Story Maker to create digital stories about the current life of the lady in the home. All of these had either Brazilian Portuguese voiceover or music clips associated with them (rather than video). So we created a conventional photo album and set of loose printed photos with an audio layer and its textual translation into English. We now reflect on aspects of the media and interaction design which differentiate this medium from traditional story videos. This is a technical analysis not yet informed by user feedback. Results & Discussion Video demonstrations of the augmented album and prints are shown here: Digital story corpus as a photo album: https://vimeo.com/showcase/5956567/video/392030063 Digital story corpus as talking prints: https://vimeo.com/showcase/5956567/video/392031208 We found the augmented album to have different properties to the loose prints. The album lent itself to structured presentation of composite photos in a digital story in a fixed order, and to giving to others as a gift. In contrast, the loose prints allowed for more flexible and interactive presentation, and also to displaying on a wall with occasional access to the links. The 'talking photo' voice associations provided a natural interpretation of the images in local language, and the English text translations were useful for English-speaking audiences. In general, the printing of personal multimedia stories provided an accessible physical reminder and interface to story content, and could be copied and distributed widely if required. The implications for gerontechnology are that they could be valuable for older people who still enjoy paper, but are willing to bridge to screen information on their mobile phones or televisions. Future work should test these assertions for a range of printed digital stories with older audiences. The approach might also be tried 'paper-first' to augment actual patient information leaflets with video illustrations and voiceover. An example of this can be seen here: https://vimeo.com/showcase/5956567/video/391984137 pubtype: Academic Journal doctype: abstract pictorial proceedings research Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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