Using learning analytics to investigate learning processes and behavioural patterns in an augmented reality language learning environment.

Background: Augmented reality has been widely applied in various fields, and its benefits in language learning have been increasingly recognized. However, the investigation of effective learning behaviours and processes in augmented reality learning environments, taking into account temporality and...

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Detalles Bibliográficos
Publicado en:Journal of Computer Assisted Learning Vol. 39; no. 2; pp. 532 - 547
Autores principales: Geng, Xuewang, Yamada, Masanori
Formato: pictorial research tables/charts Journal Article
Publicado: Wiley-Blackwell Apr2023
Acceso en línea:Ver este registro en EBSCOhost