元宇宙人机融合形态与交互模型分析.

In the metaverse, natural human beings, virtual digital humans, and physical simulated robotics constitute the threefold human-computer interactive patterns in the metaverse. They possess in-class and cross-class interaction in subject categorization and additionally entail one-to-one, one-to-many,...

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Detalles Bibliográficos
Publicado en:Journal of Xi'an Jiaotong University (Social Sciences) Vol. 43; no. 2; pp. 176 - 185
Autores principales: 彭影彤, 高 爽, 尤可可, 马 蝶, 沈 阳
Formato: Artículo
Publicado: Journal of Xi'an Jiaotong University (Social Sciences) Editorial Office 2023
Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:In the metaverse, natural human beings, virtual digital humans, and physical simulated robotics constitute the threefold human-computer interactive patterns in the metaverse. They possess in-class and cross-class interaction in subject categorization and additionally entail one-to-one, one-to-many, and many-to-many forms of interactions in regard to the number of subjects. Human-computer interaction consists of three forms of identity, i.e., genetic body, avatar, and robotic body, which extends the ultimate limitation of private time and space. These human-computer multi-dimensional interactions reconstruct the very means of interpersonal connection, contributing to the production and regeneration in multi-layered coordinated meaningful management.
在元宇宙中,自然人、虚拟数字人、高仿人机器人构成“三人行”交互格局,其人机交互模式在主体类别上有类内交互、类间交互,在参与交互主体的数量上有一对一、一对多、多对多交互。人机融合给人带来三种身份形态,即自然“真身”、虚拟“化身”、机器“假身”。“三身合一”能够拓展人的行为时空,提升行动效能。人机多维交互重构了人际连接方式,在人际沟通的多个意义层面上实现了生产与再创造。