Head-up displays in action video games: the effects of physical and semantic characteristics on player performance and experience.

This study aimed to investigate how different characteristics of head-up displays (HUDs) can impact the performance and subjective experience of players in action video games. HUDs are a very common way to display contextual information. However, very few studies have empirically investigated the in...

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Publicado en:Behaviour & Information Technology Vol. 42; no. 10; pp. 1466 - 1487
Autores principales: Caroux, Loïc, Delmas, Maxime, Cahuzac, Marc, Ader, Maylis, Gazagne, Baldéric, Ravassa, Anthony
Formato: pictorial research tables/charts Journal Article
Publicado: Taylor & Francis Ltd Aug2023
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Aug2023
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      pub: Taylor & Francis Ltd
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        10.1080/0144929X.2022.2081609
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        atl: Head-up displays in action video games: the effects of physical and semantic characteristics on player performance and experience.
      aug:
        au:
          Caroux, Loïc
          Delmas, Maxime
          Cahuzac, Marc
          Ader, Maylis
          Gazagne, Baldéric
          Ravassa, Anthony
        affil: CLLE laboratory, University of Toulouse and CNRS, 5 Allées Antonio Machado, Toulouse, France
      sug:
        subj:
          Video Games
          Computer Terminals
          Physical Performance Evaluation
          Semantics Evaluation
          Human
          Male
          Female
          Adolescence
          Adult
          Semantic Analysis
          Data Analysis Software
          Descriptive Statistics
          Computers and Computerization
          Adolescent: 13-18 years
          Adult: 19-44 years
          Male
          Female
      ab: This study aimed to investigate how different characteristics of head-up displays (HUDs) can impact the performance and subjective experience of players in action video games. HUDs are a very common way to display contextual information. However, very few studies have empirically investigated the influence of HUD design on player performance and experience from a human information processing perspective. Four experiments were conducted in which players of different levels of expertise played commercial action video games. The physical characteristics of HUD, that is, the physical appearance of the information on screen, such as size and colour (Experiments 1–2), and the semantic characteristics, that is, the composition (nature and content) of the information (Experiments 3–4), were manipulated. Player performance and subjective experience were systematically assessed. The results showed that players' performance and experience were impacted when the semantic characteristics of the HUD elements were manipulated and when their nature was relevant to the main task players have to perform within the game. The performance of more experienced players was particularly affected in this case. In contrast, the results did not show that altering physical or semantic characteristics that were less relevant to the game's main task would affect players' performance and subjective experience.
      pubtype: Academic Journal
      doctype:
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        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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