The Materialities of Maya: Making Sense of Object-Orientation.
This article discusses the concept of object-orientation. The process of computer graphics modeling is often described as an inherently disembodied activity. Initially viewed as an unconstrained realm for sensory experimentation, Virtual Reality has signified for most critics a superficial doubling...
| Publicado en: | Configurations Vol. 10; no. 3; pp. 387 - 423 |
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| Formato: | Artículo |
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Johns Hopkins University Press
Fall2002
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| Acceso en línea: | Ver este registro en EBSCOhost |