Gore Galore: Literary Theory and Computer Games.
Computer games have not been adequately theorized within the humanities. In this paper a brief history of computer games is presented as a starting point for developing a topology of games and a theory of computer games as rhetorical artifacts suitable for critical study. The paper addresses the que...
| Publicado en: | Computers & the Humanities Vol. 36; no. 3; pp. 345 - 359 |
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| Formato: | Artículo |
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Springer Nature
Aug2002
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=16898846&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 16898846 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 00104817 CHM jtl: Computers & the Humanities issn: 00104817 maglogo: N pubinfo: dt: Aug2002 vid: 36 iid: 3 pid: 237 pub: Springer Nature artinfo: ui: 16898846 10.1023/A:1016174116399 ppf: 345 ppct: 14 formats: fmt: @attributes: type: P size: 164KB tig: atl: Gore Galore: Literary Theory and Computer Games. aug: au: Rockwell, Geoffrey affil: Humanities Computing Centre, McMaster University, 1280 Main St. W., Hamilton, Ontario, Canada, L8S 4M2. su: Literary criticism Criticism Classical education History education Video games Application software sug: subj: Literary criticism Criticism Classical education History education Video games Application software keyword: Bakhtin computer games interactive literary theory multi-media ab: Computer games have not been adequately theorized within the humanities. In this paper a brief history of computer games is presented as a starting point for developing a topology of games and a theory of computer games as rhetorical artifacts suitable for critical study. The paper addresses the question of why games should be treated seriously and suggests a theoretical approach based on Bakhtin's poetics of the novel where the experience of time and space (the chronotope) provides a framework of questions for discussing computer games. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: Computers & the Humanities is a copyright of Springer, 2002. All Rights Reserved. item: Computers & the Humanities holder: Springer Nature dt: @attributes: year: 2002 holdings: @attributes: islocal: N |
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