Uncomputable: Play and Politics in the Long Digital Age by Alexander R. Galloway (review).

But the method is likewise deployed in Galloway's heavily archival treatment of the artificial evolution experiments of the mathematician Nils Aall Barricelli in the 1950s, which are recreated in section 4 using the visual programming language Processing, and which produced the cover image for the b...

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Publicado en:Technology & Culture Vol. 64; no. 3; pp. 1007 - 1010
Autor principal: Gaboury, Jacob
Formato: Artículo
Publicado: Johns Hopkins University Press Jul2023
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Acceso en línea:Ver este registro en EBSCOhost
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        au: Gaboury, Jacob
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        Practical politics
        Maker movement
        Digital technology
        Computer programmers
        Digital humanities
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          Practical politics
          Maker movement
          Custom Computer Programming Services
          Computer systems design and related services (except video game design and development)
          Other Computer Related Services
          Digital technology
          Computer programmers
          Digital humanities
      ab: But the method is likewise deployed in Galloway's heavily archival treatment of the artificial evolution experiments of the mathematician Nils Aall Barricelli in the 1950s, which are recreated in section 4 using the visual programming language Processing, and which produced the cover image for the book itself. First, a warning: this book is not "about" uncomputability per se - though Galloway engages briefly with a range of recent work on the theoretical origins of computation and its inverse, uncomputability. Instead, uncomputability is a frame for thinking through the presumed inevitability of computation by foregrounding those various moments in the history of what would become our computational culture, in which computing fails to emerge, networks fray, and the digital atrophies.
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