Learning to code: interplay of attitude, emotions, and fun.
There is a worldwide pursuit to increase children's interest in STEM (Science, Technology, Engineering, Mathematics) especially in computer science through extra-curricular activities such as coding workshops, hackathons, and FabLab initiatives. However, the underlying reasons for children's willing...
| Publicado en: | Humanities & Social Sciences Communications Vol. 10; no. 1; pp. 1 - 12 |
|---|---|
| Autores principales: | , , |
| Formato: | Artículo |
| Publicado: |
Springer Nature
10/28/2023
|
| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |