Development of a Smart Game Application for Auditory Training of Children with Spatial Processing Disorder in Iran: A Pilot Study.

Background and Aim: Identifying sound localization defects in children and using appropriate rehabilitation methods lead to improve their problem to use binaural processing skills to successfully suppress background noise and selectively attend to a particular auditory source. This pilot study aims...

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Published in:Auditory & Vestibular Research (2423-480X) Vol. 33; no. 1; pp. 10 - 20
Main Authors: Tajik, Sima, Ghahraman, Mansoureh Adel, Farahani, Saeid, Rouhbakhsh, Nematollah, Taheri, Alireza, Bahramsari, Parsa, Jalaie, Shohreh
Format: algorithm pictorial research tables/charts Journal Article
Published: Tehran University of Medical Sciences 2024
Online Access:View this record in EBSCOhost
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      dt: 2024
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      pub: Tehran University of Medical Sciences
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        10.18502/avr.v33i1.14269
        174187937
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        atl: Development of a Smart Game Application for Auditory Training of Children with Spatial Processing Disorder in Iran: A Pilot Study.
      aug:
        au:
          Tajik, Sima
          Ghahraman, Mansoureh Adel
          Farahani, Saeid
          Rouhbakhsh, Nematollah
          Taheri, Alireza
          Bahramsari, Parsa
          Jalaie, Shohreh
        affil: Department of Audiology, School of Rehabilitation, Tehran University of Medical Sciences, Tehran, Iran
      sug:
        subj:
          Games
          Mobile Applications
          Software Design
          Auditory Perceptual Disorders In Infancy and Childhood
          Rehabilitation, Pediatric Methods
          Task Performance and Analysis In Infancy and Childhood
          Attention In Infancy and Childhood
          Speech Perception In Infancy and Childhood
          Human
          Funding Source
          Descriptive Statistics
          Data Analysis Software
          Mann-Whitney U Test
          Kruskal-Wallis Test
          Iran
          Male
          Female
          Child
          Pilot Studies
          Child: 6-12 years
          Male
          Female
      ab: Background and Aim: Identifying sound localization defects in children and using appropriate rehabilitation methods lead to improve their problem to use binaural processing skills to successfully suppress background noise and selectively attend to a particular auditory source. This pilot study aims to design a game for auditory training of children with Spatial Processing Disorder (SPD) in Iran and compare their performance in engagement time and speech recognition in noise with those of normal peers. Methods: The game application was designed based on the spatial separation of target and competing stimuli by applying head-related transfer functions. The child's task was to identify the picture of the target word from among the displayed options. Participants were 24 children with SPD and 27 normal peers aged 7-9 years, who performed the speech recognition tasks using the designed game. Results: The game was fascinating and easy to use for most participants. There was no significant difference in mean engagement time between the two groups. The mean engagement time of participants was significantly different between the two groups in terms of age. The children with SPD obtained lower scores in speech recognition in noise tasks. There was no significant difference in speech recognition scores between girls and boys. Conclusion: The designed game application has the potential for speech recognition innoise training of children with SPD in Iran. It is a fascinating and user-friendly tool for simulating the real-life auditory situations for these children.
      pubtype: Academic Journal
      doctype:
        algorithm
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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