Mathematical experience in game‐based problem‐solving.

Background: Game‐based learning can frame problem‐solving as a sense‐making experience with domain‐specific tasks for school students. However, multiple challenges arise when trying to support learners in such a complex, problem‐oriented learning environment. Objectives and Methods: With an architec...

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Publicado en:Journal of Computer Assisted Learning Vol. 40; no. 3; pp. 1083 - 1098
Autores principales: Ke, Fengfeng, Dai, Chih‐Pu, West, Luke
Formato: pictorial research tables/charts Journal Article
Publicado: Wiley-Blackwell Jun2024
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Jun2024
      vid: 40
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      pub: Wiley-Blackwell
      place: Malden, Massachusetts
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        10.1111/jcal.12938
        177193470
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        atl: Mathematical experience in game‐based problem‐solving.
      aug:
        au:
          Ke, Fengfeng
          Dai, Chih‐Pu
          West, Luke
        affil: Department of Educational Psychology and Learning Systems, Florida State University, Tallahassee Florida,, USA
      sug:
        subj:
          Mathematics Education
          Problem Solving Methods
          Gamification
          Learning Methods
          Architecture
          Students, Middle School
          Academic Performance
          Student Attitudes
          Human
          Male
          Female
          Multimethod Studies
          Pretest-Posttest Design
          Task Performance and Analysis
          Computer-Assisted Instruction
          Video Games
          Multimedia Education
          Business
          Semi-Structured Interview
          Thematic Analysis
          Descriptive Statistics
          Comparative Studies
          Coefficient alpha
          Analysis of Covariance
          Data Analysis Software
          Confidence Intervals
          Funding Source
          Male
          Female
      ab: Background: Game‐based learning can frame problem‐solving as a sense‐making experience with domain‐specific tasks for school students. However, multiple challenges arise when trying to support learners in such a complex, problem‐oriented learning environment. Objectives and Methods: With an architecture‐themed mathematics learning game, we conducted two mixed‐method studies to explore the impact and design of game‐based mathematical experience on the math problem‐solving performance of middle school students. Results and Conclusions: The study findings suggested a positive impact of game‐based math experience on math problem‐solving for middle school students. Problematization‐oriented game‐based math tasks with structuring features enhanced students' reasoning with problems and channelled it to doing mathematics. Takeaways: The current research findings support the initiative to frame learning as a sense‐making experience with domain‐specific tasks and inform the design of game‐based mathematical experience and learning support. Lay Description: What is already known about this topic: Realistic mathematical practices frame learning as a sense‐making experience.Challenges arise when involving learners in realistic mathematical experiences driven by domain‐specific tasks. What this paper adds: Game‐based simulation of math tasks framed learning as sense‐making experience.Game‐based math experiencing promoted math contextual problem‐solving performance.Structuring features enhanced problematized experiencing with math tasks. Implications for practice and/or policy: Teachers can integrate and facilitate game‐based math experiencing in class.Efforts should be made to make game‐based math tasks meaningful for students.
      pubtype: Academic Journal
      doctype:
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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