Effectiveness of "Escape Room" Educational Technology in Nurses' Education: A Systematic Review.
Escape room games are educational gamification technologies that consist of introducing a team of players into a physical or digital space in search of clues to answer puzzles, riddles or enigmas and solve a mystery or problem. This study aims to determine the effectiveness of escape room games on t...
| Published in: | Nursing Reports Vol. 14; no. 2; pp. 1193 - 1212 |
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| Main Authors: | , , , , , |
| Format: | research systematic review tables/charts Journal Article |
| Published: |
MDPI
Jun2024
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| Online Access: | View this record in EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=178185507&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 178185507 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 2039439X EGNT jtl: Nursing Reports issn: 2039439X maglogo: N pubinfo: dt: Jun2024 vid: 14 iid: 2 pid: 97109 pub: MDPI artinfo: ui: 178185507 178185507 178185507 10.3390/nursrep14020091 178185507 ppf: 1193 ppct: 19 formats: fmt: – @attributes: type: T – @attributes: type: P tig: atl: Effectiveness of "Escape Room" Educational Technology in Nurses' Education: A Systematic Review. aug: au: González-de la Torre, Héctor Hernández-De Luis, María-Naira Mies-Padilla, Sergio Camacho-Bejarano, Rafaela Verdú-Soriano, José Rodríguez-Suárez, Claudio-Alberto affil: Research Support Unit, Insular Maternal and Child University Hospital Complex, Canary Health Service, 35016 Las Palmas de Gran Canaria, Spain sug: subj: Students, Nursing Education, Nursing Outcomes of Education Gamification Human Systematic Review Medline Educational Technology Nurses Education PubMed Student Satisfaction Student Attitudes Student Knowledge CINAHL Database Software Students, Health Occupations Clinical Assessment Tools ab: Escape room games are educational gamification technologies that consist of introducing a team of players into a physical or digital space in search of clues to answer puzzles, riddles or enigmas and solve a mystery or problem. This study aims to determine the effectiveness of escape room games on the training of nursing students in an international context. A systematic review was carried out in MEDLINE, WOS, SCOPUS, CINAHL and LILACS databases using the MeSH terms "Education, Nursing" and "Educational Technology", and the free term "Escape room", combined with Boolean operators AND/OR. Intervention studies in Spanish, English and Portuguese were included, without limitation for the year of publication. Selection and critical appraisal were conducted by two independent reviewers. A total of n = 13 interventional studies were included (n = 2 Randomized Clinical Trials and n = 11 quasi-experimental design). Escape rooms are a recent and growing educational methodology, increasingly used in academia and in the training of nurses and nursing students. However, it is necessary to expand their use and the quality of the studies in a greater number of contexts. Furthermore, it is necessary to homogenize and standardize validated instruments to evaluate the effectiveness of escape rooms in the nursing education area. pubtype: Academic Journal doctype: research systematic review tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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