Underrepresented Rather than Misrepresented? A Content Analysis of Female Characters' (non)Sexualization in Virtual Reality (VR) Games.

With the increasing popularity and availability of virtual reality (VR) video games, the representation of women within these immersive environments becomes crucial to explore. Although the sexualization of female characters in traditional video games has been widely studied, the sensory-rich nature...

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Detalles Bibliográficos
Publicado en:Sex Roles Vol. 90; no. 8; pp. 1111 - 1122
Autores principales: Yao, Shay Xuejing, Lee, Joomi, Reynolds, Reed M.
Formato: Artículo
Publicado: Springer Nature Aug2024
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Acceso en línea:Ver este registro en EBSCOhost