Validation of the Expected Social Acceptance via Internet Gaming Scale (ESAIGS) Among Adolescent Internet Gamers in China.

The outcome expectancy of social acceptance via internet gaming potentially contributes to internet gaming disorder (IGD) among adolescents. To better understand the relationship, this study developed and validated the 6-item Expected Social Acceptance via Internet Gaming Scale (ESAIGS) among 2339 a...

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Publicado en:International Journal of Mental Health & Addiction Vol. 22; no. 4; pp. 2274 - 2285
Autores principales: Yu, Yanqiu, Mo, Phoenix K. H., Zhang, Jianxin, Li, Jibin, Lau, Joseph T. F.
Formato: Artículo
Publicado: Springer Nature Aug2024
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Acceso en línea:Ver este registro en EBSCOhost
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        atl: Validation of the Expected Social Acceptance via Internet Gaming Scale (ESAIGS) Among Adolescent Internet Gamers in China.
      aug:
        au:
          Yu, Yanqiu
          Mo, Phoenix K. H.
          Zhang, Jianxin
          Li, Jibin
          Lau, Joseph T. F.
        affil:
          https://ror.org/013q1eq08 Department of Preventive Medicine and Health Education, School of Public Health, Fudan University, Shanghai, China
          https://ror.org/013q1eq08 Key Laboratory of Public Health Safety, Fudan University, Shanghai, China
          Centre for Health Behaviours Research, School of Public Health and Primary Care, The Chinese University of Hong Kong, Hong Kong, China
          https://ror.org/011ashp19 West China School of Public Health, Sichuan University, Chengdu, China
          Department of Clinical Research, State Key Laboratory of Oncology in South China, Collaborative Innovation Center for Cancer Medicine, Sun Yat-Sen University Cancer Center, Guangzhou, China
          https://ror.org/00rd5t069 Zhejiang Provincial Clinical Research Center for Mental Disorders, The Affiliated Wenzhou Kangning Hospital, Wenzhou Medical University, Wenzhou, China
          https://ror.org/00rd5t069 School of Mental Health, Wenzhou Medical University, Wenzhou, China
          https://ror.org/00a2xv884 School of Public Health, Zhejiang University, Hangzhou, China
      su:
        Gaming disorder
        Social acceptance
        Confirmatory factor analysis
        Exploratory factor analysis
        Video games
      sug:
        subj:
          Gaming disorder
          Social acceptance
          Confirmatory factor analysis
          Exploratory factor analysis
          Video games
          Doll, Toy, and Game Manufacturing
          Video game publishers
          Home entertainment equipment merchant wholesalers
          Video game design and development services
      keyword:
        Adolescents
        China
        Internet gaming disorder
        Outcome expectancy
        Validation
        Adolescents
        China
        Internet gaming disorder
        Outcome expectancy
        Validation
      ab: The outcome expectancy of social acceptance via internet gaming potentially contributes to internet gaming disorder (IGD) among adolescents. To better understand the relationship, this study developed and validated the 6-item Expected Social Acceptance via Internet Gaming Scale (ESAIGS) among 2339 adolescent internet gamers via a classroom survey in Guangzhou and Chengdu, China from October to December 2018. The prevalence of IGD was 18.0%. By using two half-split subsamples, exploratory and confirmatory factor analyses identified and confirmed a unidimensional structure of the ESAIGS, respectively. The ESAIGS showed satisfactory internal consistency, test–retest reliability, composite reliability, and absence of ceiling effect, although a slight-to-moderate floor effect was observed. It also demonstrated convergent and concurrent validity showing significant positive correlations with the three external variables (IGD, internet gaming time, and perceived rewards of internet gaming). Hence, the validated ESAIGS can be applied to assess expected social acceptance via internet gaming among adolescents in China.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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