Assessing virtual reality acceptance in long-term care facilities: a quantitative study with older adults.

Purpose: Our study aimed to investigate the factors associated with the acceptance of virtual reality (VR) games among older adults living in LTC, with a particular emphasis on identifying social and individual factors that have been overlooked in existing technology acceptance models. Materials and...

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Publicado en:Disability & Rehabilitation: Assistive Technology Vol. 19; no. 7; pp. 2602 - 2615
Autores principales: Hosseini, Marjan, Thomas, Roanne, Pilutti, Lara, Fallavollita, Pascal, Jutai, Jeffrey W.
Formato: questionnaire/scale research tables/charts Journal Article
Publicado: Taylor & Francis Ltd Oct2024
Acceso en línea:Ver este registro en EBSCOhost