Synthetic Players A Quest for Artificial Intelligence in Computer Games.

Synthetic players are the computer-controlled actors in a computer game. In this paper, we describe both the implementation issues and the behavioural expectations related to synthetic players. We recognize the role of synthetic players by analysing the components of games in general and computer ga...

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Published in:Human IT Vol. 7; no. 3; pp. 57 - 78
Main Authors: Smed, Jouni, Hakonen, Harri
Format: Article
Published: Human IT 2005
Subjects:
Online Access:View this record in EBSCOhost
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          Smed, Jouni
          Hakonen, Harri
        affil:
          Turku Centre for Computer Science (TUCS)
          Lecturer, Department of Information Technology, University of Turku, Finland
      su:
        Video games
        Artificial intelligence
        Computer software
        Information technology
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        subj:
          Video games
          Artificial intelligence
          Computer software
          Information technology
      ab: Synthetic players are the computer-controlled actors in a computer game. In this paper, we describe both the implementation issues and the behavioural expectations related to synthetic players. We recognize the role of synthetic players by analysing the components of games in general and computer games in particular.
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