Gamified Practice Improves Paretic Arm Motor Behavior in Individuals With Stroke.

Background: Stroke is a heterogeneous condition, making choice of treatment, and determination of how to structure rehabilitation outcomes difficult. Individualized goal-directed and repetitive physical practice is an important determinant of motor learning. Yet, many investigations of motor learning...

Descripción completa

Detalles Bibliográficos
Publicado en:Neurorehabilitation & Neural Repair Vol. 38; no. 11/12; pp. 832 - 845
Autores principales: Rubino, Cristina, Lakhani, Bimal, Larssen, Beverley C., Kraeutner, Sarah N., Andrushko, Justin W., Borich, Michael R., Boyd, Lara A.
Formato: equations & formulas pictorial research tables/charts Journal Article
Publicado: Sage Publications Inc. Dec2024
Acceso en línea:Ver este registro en EBSCOhost
fields @attributes:
  recordID: 1
pdfLink:
plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=180966762&site=ehost-live
header:
  @attributes:
    shortDbName: ccm
    uiTerm: 180966762
    longDbName: CINAHL Complete
    uiTag: AN
  controlInfo:
    bkinfo:
    dissinfo:
    jinfo:
      jid:
        15459683
        IRK
      jtl: Neurorehabilitation & Neural Repair
      issn: 15459683
      maglogo: Y
    pubinfo:
      dt: Dec2024
      vid: 38
      iid: 11/12
      pid: 344
      pub: Sage Publications Inc.
      place: Thousand Oaks, California
    artinfo:
      ui:
        180966762
        180027011
        180966762
        180966762
        10.1177/15459683241286449
        180966762
      ppf: 832
      ppct: 13
      formats:
      tig:
        atl: Gamified Practice Improves Paretic Arm Motor Behavior in Individuals With Stroke.
      aug:
        au:
          Rubino, Cristina
          Lakhani, Bimal
          Larssen, Beverley C.
          Kraeutner, Sarah N.
          Andrushko, Justin W.
          Borich, Michael R.
          Boyd, Lara A.
        affil: Graduate Program in Rehabilitation Sciences, University of British Columbia, Vancouver, BC, Canada
      sug:
        subj:
          Stroke Complications
          Arm Physiopathology
          Paralysis Rehabilitation
          Motor Activity
          Motor Skills Education
          Arm Exercises
          Gamification
          Stroke Rehabilitation
          Task Performance and Analysis
          Human
          Stroke Patients
          Physical Activity
          Rehabilitation, Cognitive
          Individualized Medicine
          Treatment Outcomes
          Movement
          Functional Status
          Virtual Reality
          Clinical Assessment Tools
          Motor Skills Evaluation
          Male
          Female
          Funding Source
          Male
          Female
      ab: Background: Stroke is a heterogeneous condition, making choice of treatment, and determination of how to structure rehabilitation outcomes difficult. Individualized goal-directed and repetitive physical practice is an important determinant of motor learning. Yet, many investigations of motor learning after stroke deliver task practice without consideration of individual capability of the learner. Objective: We developed a gamified arm rehabilitation task for people with stroke that is personalized to individual capacity for paretic arm movement, provides a high dose of practice, progresses through increasingly difficulty levels that are dependent on the performance of the individual, and is practiced in an engaging environment. The objectives of the current study were to determine if 10 days of gamified, object intercept training using the paretic arm would improve arm movement speed and clinical outcome measures of impairment or function. Methods: Individuals with chronic stroke and age-matched controls engaged in 10 days of gamified, skilled motor practice of a semi-immersive virtual reality-based intercept and release task. The paretic arm was assessed using the Fugl-Meyer Assessment (motor impairment) and Wolf Motor Function Test (motor function) before and after training. Results: Both groups showed faster arm movement speed with practice; individuals with stroke demonstrated reduced paretic arm motor impairment and increased function after the intervention. Age and sex (for both groups), and time post-stroke were not related to changes in movement speed. Conclusions: Findings indicate that gamified motor training positively affects paretic arm motor behavior in individuals with mild to severe chronic stroke.
      pubtype: Academic Journal
      doctype:
        equations & formulas
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
    refInfo:
    holdings:
      @attributes:
        islocal: N