The Media Characteristics and Subject Boundaries of Metaverse Art.
Digitization is the primary form of Metaverse art, making the Metaverse digitally re-enable the unfolding of art. First, as a digital art form, non-fungible token (NFT) art acts as a media technology object for digital subjects to seek an identity. It opens the potential to reflect on image ontology...
| Publicado en: | Critical Arts: A South-North Journal of Cultural & Media Studies Vol. 38; no. 2/3; pp. 56 - 71 |
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| Formato: | Artículo |
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Taylor & Francis Ltd
Apr-Jun2024
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=181055382&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 181055382 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 02560046 CTA jtl: Critical Arts: A South-North Journal of Cultural & Media Studies issn: 02560046 maglogo: N pubinfo: dt: Apr-Jun2024 vid: 38 iid: 2/3 pid: 377 pub: Taylor & Francis Ltd artinfo: ui: 181055382 10.1080/02560046.2024.2326181 ppf: 56 ppct: 15 formats: fmt: – @attributes: type: T – @attributes: type: P size: 284KB tig: atl: The Media Characteristics and Subject Boundaries of Metaverse Art. aug: au: Xiong, Yiran affil: School of Art, Zhejiang University of Finance and Economics, Hangzhou, People's Republic of China su: Shared virtual environments Virtual reality Artificial intelligence Non-fungible tokens Subjectivity Cyberspace sug: subj: Shared virtual environments Virtual reality Artificial intelligence Non-fungible tokens Subjectivity Cyberspace keyword: cyberspace image media Metaverse subjectivity ab: Digitization is the primary form of Metaverse art, making the Metaverse digitally re-enable the unfolding of art. First, as a digital art form, non-fungible token (NFT) art acts as a media technology object for digital subjects to seek an identity. It opens the potential to reflect on image ontology and image copies. Second, the development of Metaverse art is closely related to its media characteristics. The exploration of the attributes of Metaverse media can be divided into two approaches. One approach is to examine the characteristics of Metaverse media from the perspective of media archaeology and its association with cinema and games. The second approach lies in elucidating the temporal mechanism of modernity rooted in Metaverse media and rethinking the prominence and intervention of an "algorithmic timeline" in real time. Finally, the mediating properties of digital image ontology and the Metaverse's temporal and spatiotemporal folding correspond to the two main characteristics of immersion and interactivity in a virtual space, which not only reflects the generation of an "external subject" but also triggers a crisis in the identification of the subject with the mirror image. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: Copyright of Critical Arts: A South-North Journal of Cultural & Media Studies is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. item: Critical Arts: A South-North Journal of Cultural & Media Studies holder: Taylor & Francis Ltd dt: @attributes: year: 2024 holdings: @attributes: islocal: N |
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