The Moose Trappers and Hunting Grounds of Vilhelmina: ABM-Simulation of Annual Cycles During the Stone Age.

Archaeological research in northern Sweden has customarily proposed models based on assumed migration patterns to portray resource utilization of prehistoric hunter-gatherers. An average hunting household needs about 500km2 for its subsistence. This assumption, as well as the temporal and spatial di...

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Publicado en:Current Swedish Archaeology / Svenska Arkeologiska Samfundet Vol. 32; pp. 37 - 64
Autores principales: Spång, Lars Göran, Neumann, Wiebke, Loeffler, David, Ericsson, Göran
Formato: Artículo
Publicado: Current Swedish Archaeology / Svenska Arkeologiska Samfundet 2024
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Acceso en línea:Ver este registro en EBSCOhost
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      dt: 2024
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      pub: Current Swedish Archaeology / Svenska Arkeologiska Samfundet
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        10.37718/CSA.2024.2
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        atl: The Moose Trappers and Hunting Grounds of Vilhelmina: ABM-Simulation of Annual Cycles During the Stone Age.
      aug:
        au:
          Spång, Lars Göran
          Neumann, Wiebke
          Loeffler, David
          Ericsson, Göran
        affil:
          Umeå University, Sweden.
          Department of Wildlife, Fish and Environmental Studies. Swedish University of Agricultural Sciences, Sweden.
          Department of Historical, Philosophical and Religious Studies, Umeå University, Sweden.
      su:
        Human migration patterns
        Zoogeography
        Moose
        Stone Age
        Social structure
      sug:
        subj:
          Human migration patterns
          Zoogeography
          Moose
          Stone Age
          Social structure
      keyword:
        Agent Based Modelling
        Neolithic
        Norrland
        social organization
        subsistence strategies
      ab: Archaeological research in northern Sweden has customarily proposed models based on assumed migration patterns to portray resource utilization of prehistoric hunter-gatherers. An average hunting household needs about 500km2 for its subsistence. This assumption, as well as the temporal and spatial distribution of animal resources available for hunting households in the interior of Northern Sweden, is investigated using Agent Based Modelling (ABM) with explicitly identified factors and conditions. ABM simulations were run in order to analyse the relationships between hunters, moose (Alces alces), predators, landscapes and how human migration patterns could be adjusted in order to coincide with moose migrations. The results suggest that wolves and human hunters could coexist if the landscape had a moose density of 0.6 moose/km2 or more and if each hunting household possessed territories of 400–500km2. In accordance with the model’s parameters, the simulation identifies those factors that are particularly sensitive to change and those factors that are necessary in order to maintain an ecological balance between hunters and their prey.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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      custom: Copyright of Current Swedish Archaeology / Svenska Arkeologiska Samfundet is the property of Current Swedish Archaeology / Svenska Arkeologiska Samfundet and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use.
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