Feasibility, Safety, and Enjoyment during Wii Balance Board Exergame Training among Individuals with Sub-acute Stroke.
Introduction. Nintendo® Wii is a non-immersive virtual reality platform that works integrated with the Wii Balance Board as a biofeedback system for balance rehabilitation among post-stroke patients. Objective. Primary objective was to evaluate the feasibility of employing Wii Balance Board training...
| Publicado en: | Revista de Investigación e Innovación en Ciencias de la Salud (RIICS) Vol. 7; no. 1; pp. 1 - 27 |
|---|---|
| Autores principales: | , |
| Formato: | pictorial research tables/charts Journal Article |
| Publicado: |
Fundacion Universitaria Maria Cano
2025
|
| Acceso en línea: | Ver este registro en EBSCOhost |