Predictors and patterns of internet gaming disorder using a regression tree based on game motivation and psychological factors.

Bibliographic Details
Published in:Minerva Psychiatry Vol. 66; no. 1; pp. 29 - 38
Main Authors: Ruoyu ZHOU, Nobuaki MORITA, Yasukazu OGAI, Tamaki SAITO, Xinyue ZHANG, Mitsue OGAWA, Wenjie YANG
Format: research tables/charts Journal Article
Published: Edizioni Minerva Medica Mar2025
Online Access:View this record in EBSCOhost
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      dt: Mar2025
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      pub: Edizioni Minerva Medica
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        atl: Predictors and patterns of internet gaming disorder using a regression tree based on game motivation and psychological factors.
      aug:
        au:
          Ruoyu ZHOU
          Nobuaki MORITA
          Yasukazu OGAI
          Tamaki SAITO
          Xinyue ZHANG
          Mitsue OGAWA
          Wenjie YANG
        affil: Graduate School of Comprehensive Human Sciences, University of Tsukuba, Tsukuba, Japan
      sug:
        subj:
          Video Games Psychosocial Factors
          Internet Addiction
          Motivation
          Self Regulation
          Self Concept
          Mental Health
          Chinese Persons
          Japanese Persons
          Human
          Funding Source
          Descriptive Statistics
          Questionnaires
          Scales
          Students, College
          Male
          Female
          Adolescence
          Young Adult
          Rosenberg Self Esteem Scale
          Disruptive Behavior
          Avoidance (Psychology)
          Adolescent: 13-18 years
          Male
          Female
      pubtype: Academic Journal
      doctype:
        research
        tables/charts
        Journal Article
      ougenre: Article
      ab:
    language: English
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