Visuomotor Integration Assessment Using Immersive Virtual Reality for Children With Cerebral Palsy: A Pilot Study.
Background: Visuomotor integration (VMI) impairments are common in children with cerebral palsy (CP) and can impact performance of goal‐directed upper‐extremity tasks. VMI impairment is clinically assessed using the gold‐standard Beery‐Buktenica test, whereas research paradigms use computerized asse...
| Publicado en: | Child: Care, Health & Development Vol. 51; no. 3; pp. 1 - 14 |
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| Autores principales: | , , |
| Formato: | pictorial research tables/charts Journal Article |
| Publicado: |
Wiley-Blackwell
May2025
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=185399649&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 185399649 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 03051862 6NX jtl: Child: Care, Health & Development issn: 03051862 maglogo: Y pubinfo: dt: May2025 vid: 51 iid: 3 pid: 480 pub: Wiley-Blackwell place: Malden, Massachusetts artinfo: ui: 185399649 185399649 185399649 10.1111/cch.70072 185399649 ppf: 1 ppct: 13 formats: fmt: – @attributes: type: T – @attributes: type: C – @attributes: type: P tig: atl: Visuomotor Integration Assessment Using Immersive Virtual Reality for Children With Cerebral Palsy: A Pilot Study. aug: au: Cheng, Minxin Craig, Alexa Levac, Danielle E. affil: Department of Physical Therapy, Movement, and Rehabilitation Sciences, Northeastern University, Boston Massachusetts,, USA sug: subj: Visual Perception Evaluation Sensory Motor Integration Evaluation Motor Skills Evaluation Virtual Reality Utilization Cerebral Palsy Physiopathology Cerebral Palsy Physiopathology Motor Skills Disorders Diagnosis Perceptual Disorders Diagnosis Psychomotor Performance Evaluation Computer Input Devices Task Performance and Analysis Eye Movements Hand Human Child Adolescence Male Female Funding Source Pilot Studies Comparative Studies Clinical Assessment Tools Cross Sectional Studies Child: 6-12 years Adolescent: 13-18 years Male Female ab: Background: Visuomotor integration (VMI) impairments are common in children with cerebral palsy (CP) and can impact performance of goal‐directed upper‐extremity tasks. VMI impairment is clinically assessed using the gold‐standard Beery‐Buktenica test, whereas research paradigms use computerized assessments incorporating eye and hand movement tracking with touchscreen displays. Immersive virtual reality (VR) may potentially enable more ecologically valid VMI assessments through the inclusion of 3D tasks and visual distractions. However, the potential of immersive VR as a VMI assessment method in children with CP has not been evaluated. The current study aims to investigate how VR can assess VMI impairments in children with CP. Methods: Twelve children with CP completed the Beery‐Buktenica VMI test and performed eye‐only, hand‐only and eye‐hand VMI tasks in touchscreen, visually simple VR and visually complex VR conditions. Eye and hand endpoint accuracy and task completion time quantified VMI performance. We compared performance on each task and in each environment between children with below‐ versus above‐average Beery‐VMI scores. Results: There were no significant relationships between Beery‐VMI score and eye‐hand task performance in visually simple VR. Compared to the touchscreen task, participants demonstrated significantly reduced eye and hand endpoint accuracy in visually simple VR, with no difference between Beery‐VMI groups. Children with below‐average Beery‐VMI scores decreased eye endpoint accuracy and increased trial completion time in visually complex VR. Conclusion: Findings from this pilot study do not support immersive VR as a VMI assessment method in children with CP. pubtype: Academic Journal doctype: pictorial research tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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