An Analysis of Socially Shared Regulation and Performance on Co‐Creation Tasks in the Metaverse.

Background: Group work plays a significant role in facilitating creative tasks and fostering student creativity, much like collaborative painting is an effective strategy for enhancing team creativity. Successful group work necessitates the establishment of efficient socially shared regulation (SSR)...

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Publicado en:Journal of Computer Assisted Learning Vol. 41; no. 3; pp. 1 - 17
Autores principales: Wang, Xiao‐Feng, Guan, Jue‐Qi, Xu, Jing‐Wen, Hwang, Gwo‐Jen
Formato: pictorial research tables/charts randomized controlled trial Journal Article
Publicado: Wiley-Blackwell Jun2025
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Jun2025
      vid: 41
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      pub: Wiley-Blackwell
      place: Malden, Massachusetts
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        10.1111/jcal.70032
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        atl: An Analysis of Socially Shared Regulation and Performance on Co‐Creation Tasks in the Metaverse.
      aug:
        au:
          Wang, Xiao‐Feng
          Guan, Jue‐Qi
          Xu, Jing‐Wen
          Hwang, Gwo‐Jen
        affil: Institute of High Quality Education Development, Zhejiang Normal University, Zhejiang, China
      sug:
        subj:
          Interpersonal Relations Evaluation
          Social Behavior Evaluation
          Collaboration
          Learning Methods
          Group Processes
          Computer-Assisted Instruction
          Paint
          Art
          Creativeness
          Task Performance and Analysis
          Students, Elementary
          Outcomes of Education
          Human
          Funding Source
          China
          Male
          Female
          Child
          Quasi-Experimental Studies
          Randomized Controlled Trials
          Random Assignment
          Qualitative Studies
          Quantitative Studies
          Comparative Studies
          Descriptive Statistics
          Post Hoc Analysis
          Power Analysis
          T-Tests
          P-Value
          Data Analysis Software
          Schools, Elementary
          Digital Technology
          Online Education
          Social Network Analysis
          Child: 6-12 years
          Male
          Female
      ab: Background: Group work plays a significant role in facilitating creative tasks and fostering student creativity, much like collaborative painting is an effective strategy for enhancing team creativity. Successful group work necessitates the establishment of efficient socially shared regulation (SSR). However, in current face‐to‐face learning environments, high‐quality regulation is impeded because of challenges faced by team members in achieving sufficient social interaction, effective regulation and adjusting created content after monitoring and evaluation. Consequently, students struggle to generate high‐quality work within group settings. Objectives: The present study explores the frequency and quality of students' SSR, the social interaction among students during socially shared regulation of learning (SSRL), and the performance of group creative tasks using an SSRL‐based co‐creation approach in the metaverse (Meta‐CC). Methods: Via a quasi‐experimental design, a total of 63 Chinese students in fifth grade were recruited and randomly divided into an experimental group and a control group, with 33 students utilising the Meta‐CC approach, whereas the remaining 30 students followed the conventional SSRL‐based co‐creation (C‐CC) approach. The Meta‐CC approach not only provides favourable psychological conditions for implementing SSRL in the collaborative process, but also offers a shared virtual space and digital creation tools for conducting creative tasks. The data collection included students' painting works and the painting process. Results and Conclusions: The results demonstrate that the experimental group was significantly better than the control group in terms of frequency and quality of students' SSR, degree of social interaction and creative work performance. This study demonstrates the value of integrating SSRL within the metaverse in facilitating socialised creative activities. Moreover, it informs the design of future creative activities in the metaverse and enriches the theory of SSRL in technological environments and its practical applications.
      pubtype: Academic Journal
      doctype:
        pictorial
        research
        tables/charts
        randomized controlled trial
        Journal Article
      ougenre: Article
    language: English
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