The semiotic interpretation of 'virtual reality' and its relevant issues.
Virtual Reality (VR) technology has given rise to a new type of 'reality'—'virtual reality', and whether this 'reality' is fundamentally virtual or real has sparked different opinions across various disciplines. Yet, the 'virtual reality' in the technological sense is merely a narrow interpretation...
| Publicado en: | Digital Scholarship in the Humanities Vol. 40; no. 2; pp. 529 - 538 |
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| Formato: | Artículo |
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Oxford University Press / USA
Jun2025
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=186085071&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 186085071 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 2055768X JEO9 jtl: Digital Scholarship in the Humanities issn: 2055768X maglogo: N pubinfo: dt: Jun2025 vid: 40 iid: 2 pid: 622 pub: Oxford University Press / USA artinfo: ui: 186085071 10.1093/llc/fqaf029 ppf: 529 ppct: 9 formats: fmt: – @attributes: type: T – @attributes: type: P size: 764KB tig: atl: The semiotic interpretation of 'virtual reality' and its relevant issues. aug: au: Hao, Huimin affil: School of Liberal Arts, Shanghai University, Shanghai 200444, China su: Virtual reality Narration Metaphor Landscapes Witnesses sug: subj: Virtual reality Narration Metaphor Landscapes Witnesses keyword: interface metaphor semiotic interpretation socio-cultural landscape technological media environment virtual reality ab: Virtual Reality (VR) technology has given rise to a new type of 'reality'—'virtual reality', and whether this 'reality' is fundamentally virtual or real has sparked different opinions across various disciplines. Yet, the 'virtual reality' in the technological sense is merely a narrow interpretation of 'virtual reality'. Therefore, this article aims to provide a semiotic view of 'virtual reality' by disclosing how it is represented as a multi-layered semantic matrix so as to have a more comprehensive understanding of the essence, cultural potentials, and social significance of 'virtual reality'. First, as a technological media environment, 'virtual reality' makes a 'digital reality' that can be both virtual and real at the same time. Second, as an interface metaphor, 'virtual reality' demonstrates greater potentials in 'interactive narration' than any traditional narrative forms, which witnesses the transformation of the subjects of experience from 'the reader-receiver' to 'the user-player'. Third, as a socio-cultural landscape, 'virtual reality' has a dual developmental path—'the virtualization of reality' and 'the actualization of virtuality', which is actually a diachronic process of development from 'the virtual' to 'the real'. As a result, the discussions on how to interpret 'virtual reality' and its relevant issues should be presented in different contexts. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: © 2019 EADH: The European Association for Digital Humanities. item: Digital Scholarship in the Humanities holder: Oxford University Press / USA dt: @attributes: year: 2025 holdings: @attributes: islocal: N |
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