The gamification of dating online.

Dating apps such as Tinder are designed to be played like a game. Users play by swiping left and right on others' profiles to indicate whether they are romantically or sexually interested in them. They match with those who reciprocate their interest. The goal of the game is to match with as many peo...

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Publicado en:Theoria: A Swedish Journal of Philosophy Vol. 91; no. 3; pp. 1 - 18
Autor principal: Nader, Karim
Formato: Artículo
Publicado: Wiley-Blackwell Jun2025
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        atl: The gamification of dating online.
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        au: Nader, Karim
        affil: Department of Linguistics and Philosophy, Massachusetts Institute of Technology, Cambridge Massachusetts, , USA
      su:
        Online dating
        Gamification
        Online dating mobile apps
        Tinder (Web resource)
        Dating (Social customs)
      sug:
        subj:
          Online dating
          Gamification
          Online dating mobile apps
          Tinder (Web resource)
          Dating (Social customs)
      keyword:
        algorithmic bias
        choice overload
        gamification
        online dating
        Tinder
        value capture
      ab: Dating apps such as Tinder are designed to be played like a game. Users play by swiping left and right on others' profiles to indicate whether they are romantically or sexually interested in them. They match with those who reciprocate their interest. The goal of the game is to match with as many people as possible, prioritizing rapid gratification over the pursuit of meaningful connections. Tinder's design elements and monetization strategies incentivize users to prioritize gathering matches, replacing the complexity of actual dating with a series of discrete decisions. Playing the matching game on Tinder makes dating more immediately gratifying, so users have started to play the game as an end in itself. The app becomes a source of entertainment instead of a means to build valuable connections. This also transforms the activity of dating as users spend time building appealing profiles and attempt to manipulate the algorithm to maximize their matching potential. Gamifying our romantic and sexual lives has negative consequences on people's self‐image as their personal worth becomes entwined with their success on the app. Individuals are reduced to mere players in the game, and the algorithm itself disproportionately favors users with conventional preferences. Gamification can be dangerous when the boundary between the game and real life blurs.
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    language: English
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