Effects of virtual reality immersion on postural stability during a dynamic transition task.
Dynamic postural stability paradigms with virtual reality (VR) provide a means to simulate real-world postural challenges and induce customised but controlled perturbations. The purpose of this study was to determine the effects of a VR unanticipated perceptual sport perturbation on postural stabili...
| Publicado en: | Sports Biomechanics Vol. 24; no. 4; pp. 859 - 874 |
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| Autores principales: | , , , , |
| Formato: | pictorial research tables/charts randomized controlled trial Journal Article |
| Publicado: |
Taylor & Francis Ltd
Apr2025
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=186502948&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 186502948 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 14763141 I7F jtl: Sports Biomechanics issn: 14763141 maglogo: N pubinfo: dt: Apr2025 vid: 24 iid: 4 pid: 377 pub: Taylor & Francis Ltd place: Philadelphia, Pennsylvania artinfo: ui: 186502948 161118491 186502948 186502948 10.1080/14763141.2022.2162434 186502948 ppf: 859 ppct: 15 formats: tig: atl: Effects of virtual reality immersion on postural stability during a dynamic transition task. aug: au: Bendixen, Jake B. Biddinger, Ben T. Simon, Janet E. Monfort, Scott M. Grooms, and Dustin R. affil: School of Applied Health Sciences and Wellness, College of Health Sciences and Professions, Ohio University, Athens, OH, USA sug: subj: Virtual Reality Utilization Balance, Postural Visual Perception Task Performance and Analysis Human Female Male Adolescence Young Adult Randomized Controlled Trials Random Assignment Athletes Football Scales Videorecording Ground Reaction Force Effect Size Comparative Studies Repeated Measures Analysis of Variance Nonparametric Statistics Friedman Test Post Hoc Analysis Data Analysis Software Descriptive Statistics Funding Source Adolescent: 13-18 years Female Male ab: Dynamic postural stability paradigms with virtual reality (VR) provide a means to simulate real-world postural challenges and induce customised but controlled perturbations. The purpose of this study was to determine the effects of a VR unanticipated perceptual sport perturbation on postural stability compared to traditional methods. Sixteen individuals between the ages of 18–23 years (19.5 ± 1.4 years) with no history of injury within 12 months were recruited. A double-leg to single-leg transition task was performed on a force plate in one of the following conditions: eyes open (EO), eyes closed (EC), a sport video with a standard non-immersive computer monitor (SV), and VR. The VR and SV conditions used a pre-recorded tackle avoidance task video where participants shifted to a leg in the opposite direction of a simulated opponent, while EC and EO were completed with auditory prompts. Relative to the EO condition, EC and VR induced greater postural instability. The largest effect sizes were between VR and EO for path length (g = 3.57), mean velocity anterior-posterior centre of pressure (CoP) (g = 3.65), and mean velocity medial-lateral CoP (g = 3.27). By including VR, the difficulty of a clinically based postural stability task was increased to the level of EC while accounting for the sporting environment. pubtype: Academic Journal doctype: pictorial research tables/charts randomized controlled trial Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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