Taking the Edge Off Foreign Language Listening Anxiety: Online Game‐Based Working Memory Training Embedded in Metacognitive Intervention.

Background: Recent years have witnessed a surge of technology use and online learning environments, especially during the post‐COVID era. The widespread use of technology has sparked a sudden transition from conventional face‐to‐face learning to online digital‐based learning platforms, such as Adobe...

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Publicado en:Journal of Computer Assisted Learning Vol. 41; no. 4; pp. 1 - 20
Autores principales: Muhammadpour, Meysam, Tahriri, Abdorreza, Razmjoo, Seyyed Ayatollah, Hassaskhah, Jaleh
Formato: clinical trial research tables/charts Journal Article
Publicado: Wiley-Blackwell Aug2025
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Aug2025
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      pub: Wiley-Blackwell
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        atl: Taking the Edge Off Foreign Language Listening Anxiety: Online Game‐Based Working Memory Training Embedded in Metacognitive Intervention.
      aug:
        au:
          Muhammadpour, Meysam
          Tahriri, Abdorreza
          Razmjoo, Seyyed Ayatollah
          Hassaskhah, Jaleh
        affil: Department of English Language, University of Guilan, Rasht, Iran
      sug:
        subj:
          Anxiety Prevention and Control
          Cognition Education
          Memory, Short Term
          Online Education
          Listening
          Readability
          Learning Environment
          Psychology, Educational
          Gamification
          Students
          Outcomes of Education
          Human
          Iran
          Male
          Adolescence
          Quasi-Experimental Studies
          Clinical Trials
          Education, Non-Traditional
          Computer-Assisted Instruction
          Language
          Comparative Studies
          Descriptive Statistics
          Learning Methods
          Multimethod Studies
          Achievement Tests
          Semi-Structured Interview
          Nonrandomized Trials
          Iranians
          English as a Second Language
          Scales
          Data Analysis Software
          Summated Rating Scaling
          Pretest-Posttest Control Group Design
          One-Way Analysis of Variance
          Analysis of Covariance
          Post Hoc Analysis
          Thematic Analysis
          Confidence
          Clinical Assessment Tools
          Teaching Materials
          Language Arts
          Psycholinguistics
          Educational Measurement
          Language Tests
          Adolescent: 13-18 years
          Male
      ab: Background: Recent years have witnessed a surge of technology use and online learning environments, especially during the post‐COVID era. The widespread use of technology has sparked a sudden transition from conventional face‐to‐face learning to online digital‐based learning platforms, such as Adobe Connect. Although EFL teachers have implemented listening strategy instruction, such as online metacognitive intervention, to improve EFL learners' listening comprehension, it proved ineffective in certain EFL contexts. Objectives: Therefore, the present quasi‐experimental study probed into the effectiveness of an online hybrid intervention using the Adobe Connect Platform combined with a game‐based learning environment on the listening comprehension and foreign language listening anxiety of a group of Iranian intermediate EFL learners. Methods: To this end, Nelson tests were distributed among 122 volunteered all‐male Iranian EFL learners from four intact online EFL classes, and 83 Iranian EFL learners were identified and distributed across four groups: EG1 (n = 19); EG2 (n = 21); EG3 (n = 20); and CG (n = 23). The experimental groups received listening strategy instruction in the form of WM only, MI only, and both WM and MI, while the control group underwent the conventional listening instruction. Results: Results revealed that the proposed hybrid intervention could significantly improve the participants' listening comprehension and reduce their foreign language listening anxiety. Conclusions: Consequently, while the proposed online game‐based hybrid intervention was successful in both cases, the MI intervention was particularly effective in terms of improving the listening comprehension, while the WM training was particularly effective in terms of alleviating the foreign language listening anxiety. Implications and directions for future research are also provided at the end.
      pubtype: Academic Journal
      doctype:
        clinical trial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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