The Impact of a Digital Game on Spatial Reasoning for Elementary School Students.

Background: Spatial reasoning is a crucial factor in students' mathematics performance. Providing training to elementary students in spatial reasoning is a promising way to improve their performance in mathematics. The use of digital games to assist instruction has been found to have a positive impa...

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Publicado en:Journal of Computer Assisted Learning Vol. 41; no. 6; pp. 1 - 14
Autores principales: Liu, Di, Yi, Linxuan, Kang, Rui
Formato: pictorial research tables/charts randomized controlled trial Journal Article
Publicado: Wiley-Blackwell Dec2025
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Dec2025
      vid: 41
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      pub: Wiley-Blackwell
      place: Malden, Massachusetts
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        10.1111/jcal.70138
        189524198
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        atl: The Impact of a Digital Game on Spatial Reasoning for Elementary School Students.
      aug:
        au:
          Liu, Di
          Yi, Linxuan
          Kang, Rui
        affil: School of Mathematical Sciences, East China Normal University, Shanghai, China
      sug:
        subj:
          Spatial Perception Evaluation
          Students, Elementary Psychosocial Factors
          Schools, Elementary
          Video Games
          Digital Technology
          Academic Performance Evaluation
          Mathematics
          Human
          Descriptive Statistics
          Randomized Controlled Trials
          Random Assignment
          Quasi-Experimental Studies
          Analysis of Covariance
          Pretest-Posttest Control Group Design
          Chi Square Test
          Visual Perception
          T-Tests
          Data Analysis Software
          Coefficient alpha
      ab: Background: Spatial reasoning is a crucial factor in students' mathematics performance. Providing training to elementary students in spatial reasoning is a promising way to improve their performance in mathematics. The use of digital games to assist instruction has been found to have a positive impact on students' spatial reasoning. Objective: This study incorporates digital games into mathematics classrooms to investigate their effects on fourth graders' spatial reasoning. Methods: The participants were randomly assigned to the experimental group or the control group, with the experimental group using a blended learning approach and the control group still receiving regular instruction. Before and after four sessions of intervention, both groups took a pretest and a posttest on object observation and mental rotation skills. Results and Conclusions: The Analysis of Covariance (ANCOVA) results revealed that the experimental group showed significantly greater improvement in the two tasks compared to the control group, even after accounting for initial differences. Furthermore, the hierarchical linear regression results indicated that students' performance in the game was predictive of their performance in the object observation task. Implications: Overall, the results of this study highlight the potential of digital game environments in developing spatial reasoning. The incorporation of digital games into educational practice can be an effective way to develop and improve students' spatial reasoning.
      pubtype: Academic Journal
      doctype:
        pictorial
        research
        tables/charts
        randomized controlled trial
        Journal Article
      ougenre: Article
    language: English
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