Magicians in Video Games, From Mana to Hackers: Towards a Pragmatic Anthropology of Magic.
This article is based on a ten-year ethnography of World of Warcraft (WoW), a massive multiplayer online game (MMOG) within the fantasy genre. It proposes that the notion of "magic" in video games must be understood on two levels: first, as a diegetic mechanic embedded in narratives, game design, an...
| Publicado en: | Magic, Ritual & Witchcraft Vol. 20; no. 3; pp. 404 - 422 |
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| Formato: | Artículo |
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University of Pennsylvania Press
Winter2025
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| Acceso en línea: | Ver este registro en EBSCOhost |