Magicians in Video Games, From Mana to Hackers: Towards a Pragmatic Anthropology of Magic.

This article is based on a ten-year ethnography of World of Warcraft (WoW), a massive multiplayer online game (MMOG) within the fantasy genre. It proposes that the notion of "magic" in video games must be understood on two levels: first, as a diegetic mechanic embedded in narratives, game design, an...

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Detalles Bibliográficos
Publicado en:Magic, Ritual & Witchcraft Vol. 20; no. 3; pp. 404 - 422
Autor principal: Servais, Olivier
Formato: Artículo
Publicado: University of Pennsylvania Press Winter2025
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Acceso en línea:Ver este registro en EBSCOhost