Playing Dystopia : Nightmarish Worlds in Video Games and the Player's Aesthetic Response

Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events.Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their nightmarish...

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Detalles Bibliográficos
Autor principal: Gerald Farca
Formato: Libro
Publicado: transcript 2018
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Acceso en línea:Ver este registro en EBSCOhost
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        atl: Playing Dystopia : Nightmarish Worlds in Video Games and the Player's Aesthetic Response
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        au: Gerald Farca
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        Mass media--Philosophy
        Video games--Aesthetics
        Mass media--Aesthetics
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        subj:
          SOCIAL SCIENCE / Media Studies
          Mass media--Philosophy
          Video games--Aesthetics
          Mass media--Aesthetics
      ab: Video games permeate our everyday existence. They immerse players in fascinating gameworlds and exciting experiences, often inviting them in various ways to reflect on the enacted events.Gerald Farca explores the genre of dystopian video games and the player's aesthetic response to their nightmarish gameworlds. Players, he argues, will gradually come to see similarities between the virtual dystopia and their own ›offline‹ environment, thus learning to stay wary of social and political developments.In his analysis, Farca draws from a variety of research fields, such as literary theory and game studies, combining them into a coherent theory of aesthetic response to dystopian games.
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