Immediate Effect of Digital Game Use and Verbal Encouragement on Lower Limb Activity and Psychological Enjoyment During Motor Task in Children with Motor Disorders.
Aims: The effects of interventions using digital games in the rehabilitation of children with motor disorders have been well-documented. This study examined the immediate effects of games and verbal encouragement from others on lower limb activity and psychological enjoyment during lower limb motor...
| Publicado en: | Physical & Occupational Therapy in Pediatrics Vol. 46; no. 4; pp. 750 - 766 |
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| Autores principales: | , , , , , |
| Formato: | pictorial research tables/charts Journal Article |
| Publicado: |
Taylor & Francis Ltd
2026
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=194726306&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 194726306 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 01942638 PTP jtl: Physical & Occupational Therapy in Pediatrics issn: 01942638 maglogo: N pubinfo: dt: 2026 vid: 46 iid: 4 pid: 377 pub: Taylor & Francis Ltd place: Philadelphia, Pennsylvania artinfo: ui: 194726306 191041178 194726306 194726306 10.1080/01942638.2026.2618035 194726306 ppf: 750 ppct: 16 formats: tig: atl: Immediate Effect of Digital Game Use and Verbal Encouragement on Lower Limb Activity and Psychological Enjoyment During Motor Task in Children with Motor Disorders. aug: au: Asano, Daiki Sakai, Hikaru Monden, Haruka Shimazaki, Yusuke Nakamura, Kanako Ohmatsu, Satoko affil: Department of Rehabilitation, Japan Baptist Hospital, Kyoto, Japan sug: subj: Video Games Motivation Lower Extremity Physiology Child Psychology Task Performance and Analysis Motor Skills Disorders Rehabilitation Cerebral Palsy Rehabilitation Japan Human Child, Preschool Child Adolescence Outpatients Hospitals, Pediatric Scales Videorecording Interrater Reliability Intraclass Correlation Coefficient Friedman Test Post Hoc Analysis Wilcoxon Signed Rank Test Spearman's Rank Correlation Coefficient Data Analysis Software Chi Square Test Comparative Studies Age Factors Child, Preschool: 2-5 years Child: 6-12 years Adolescent: 13-18 years ab: Aims: The effects of interventions using digital games in the rehabilitation of children with motor disorders have been well-documented. This study examined the immediate effects of games and verbal encouragement from others on lower limb activity and psychological enjoyment during lower limb motor tasks in children with motor disorders. Methods: Participants's sample included 14 children, aged 4–13 years, with motor disorders, including cerebral palsy and developmental coordination disorder. The motor task was a 30-s foot-stomping activity. Participants first completed the task under a baseline condition with no stimuli, followed by a game condition in which they performed foot-stomping while engaging in a game. Finally, a game plus verbal encouragement condition was introduced. Results: The results revealed that game use increased lower limb activity and enhanced enjoyment levels. The additional effect of verbal encouragement was observed only in the enjoyment levels. The percentage increase in lower limb activity due to game use was negatively correlated with age and positively correlated with the level of motor impairment. Conclusions: In the rehabilitation of children with motor disorders, incorporating digital games into motor tasks and adding positive engagement from others can increase lower limb activity and enjoyment during challenging motor tasks. pubtype: Academic Journal doctype: pictorial research tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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