Effects of Electronic Sports on the Cognitive Skills of Attention, Working Memory, and Cognitive Flexibility.
The growing popularity of electronic sports (esports) prompted the authors of this paper to examine their effects on cognitive skills, specifically attention, working memory, and cognitive flexibility among gamers. A total of 40 undergraduate physical education students with no prior experience in e...
| Publicado en: | Perceptual & Motor Skills Vol. 133; no. 4; pp. 1134 - 1158 |
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| Autores principales: | , , , , , |
| Formato: | Artículo |
| Publicado: |
Sage Publications Inc.
Aug2026
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=194971911&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 194971911 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 00315125 PSK jtl: Perceptual & Motor Skills issn: 00315125 maglogo: Y pubinfo: dt: Aug2026 vid: 133 iid: 4 pid: 344 pub: Sage Publications Inc. artinfo: ui: 194971911 10.1177/00315125251381007 ppf: 1134 ppct: 24 formats: tig: atl: Effects of Electronic Sports on the Cognitive Skills of Attention, Working Memory, and Cognitive Flexibility. aug: au: Imanian, Maryam Khatibi, Amin Victor Sousa, Caio Heydarinejad, Sedighe Veisia, Esmaeil Saemi, Esmaeel affil: Department of Sport Management, Faculty of Sport Sciences, Shahid Chamran University of Ahvaz, Iran Department of Health and Human Sciences, Loyola Marymount University (LMU), Los Angeles, CA, USA Department of Motor Behavior and Sport Psychology, Faculty of Sport Sciences, Shahid Chamran University of Ahvaz, Iran su: Task performance Undergraduates Executive function Randomized controlled trials Attention Video games Cognitive testing T-test (Statistics) Two-way analysis of variance Questionnaires Statistical sampling Descriptive statistics Pre-tests & post-tests Neuropsychological tests One-way analysis of variance Short-term memory Data analysis software Cognitive flexibility Physical therapy students Nonparametric statistics sug: subj: Task performance Undergraduates Executive function Randomized controlled trials Attention Video games Marketing Research and Public Opinion Polling Video game design and development services Video game publishers Home entertainment equipment merchant wholesalers Doll, Toy, and Game Manufacturing Cognitive testing T-test (Statistics) Two-way analysis of variance Questionnaires Statistical sampling Descriptive statistics Pre-tests & post-tests Neuropsychological tests One-way analysis of variance Short-term memory Data analysis software Cognitive flexibility Physical therapy students Nonparametric statistics keyword: attention cognitive flexibility cognitive skill electronic sport (esport) working memory attention cognitive flexibility cognitive skill electronic sport (esport) working memory ab: The growing popularity of electronic sports (esports) prompted the authors of this paper to examine their effects on cognitive skills, specifically attention, working memory, and cognitive flexibility among gamers. A total of 40 undergraduate physical education students with no prior experience in esports participated in this study. The students were randomly assigned to two groups: Single Players and Co-Players. Both groups played the esports game FIFA in either single-player or co-player mode over a period of eight weeks. Attention was assessed using the Stroop task, working memory was measured through the N-back task, and cognitive flexibility was evaluated with the Wisconsin Card Sorting Test. In addition, a paired-sample t-test was used to assess changes within each group, while differences between the two groups were analyzed using a two-way ANOVA. The results indicated that FIFA can improved attention and working memory in both the single-player and co-player groups. However, improvements in cognitive flexibility were observed only in the co-player group. These findings suggest that esports can enhance several cognitive skills, including attention, working memory, and cognitive flexibility, and that such activities may be applied to diverse objectives such as learning and instruction. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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