Big Five Traits and Facets, Internet Gaming Disorder, and Social Media Addiction.
Background: While many studies have examined the relationships between the Big Five traits, and Internet Gaming Disorder (IGD) and Social Media Addiction (SMA), limited studies have considered the Big Five facets (i.e., narrowly defined traits). Aims: The current study aims to contribute to the lite...
| Published in: | International Journal of Social Psychiatry Vol. 72; no. 5; pp. 1172 - 1181 |
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| Main Authors: | , , , , , |
| Format: | Article |
| Published: |
Sage Publications Inc.
Aug2026
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| Subjects: | |
| Online Access: | View this record in EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=196160140&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 196160140 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 00207640 ISP jtl: International Journal of Social Psychiatry issn: 00207640 maglogo: Y pubinfo: dt: Aug2026 vid: 72 iid: 5 pid: 344 pub: Sage Publications Inc. artinfo: ui: 196160140 10.1177/00207640251400795 ppf: 1172 ppct: 9 formats: tig: atl: Big Five Traits and Facets, Internet Gaming Disorder, and Social Media Addiction. aug: au: Chew, Peter K. H. Hazra, Ashleigh Quek, Ian C. L. Seng, Shamus H. M. Vickneshwaran, N. Tan, Chelsia W. X. affil: James Cook University, Singapore, Singapore su: Singapore Social media Internet addiction Cross-sectional method Respect Responsibility Emotions Psychology Personality Trust Video games Discipline of children Mental depression Risk assessment Conceptual models Statistical sampling Causality (Physics) sug: subj: Social media Internet addiction Cross-sectional method Respect Responsibility Emotions Psychology Personality Trust Video games Discipline of children Mental depression Singapore Marketing Research and Public Opinion Polling Home entertainment equipment merchant wholesalers Video game design and development services Video game publishers Doll, Toy, and Game Manufacturing Risk assessment Conceptual models Statistical sampling Causality (Physics) keyword: big five facets internet gaming disorder social media addiction traits big five facets internet gaming disorder social media addiction traits ab: Background: While many studies have examined the relationships between the Big Five traits, and Internet Gaming Disorder (IGD) and Social Media Addiction (SMA), limited studies have considered the Big Five facets (i.e., narrowly defined traits). Aims: The current study aims to contribute to the literature by examining the relationships between the Big Five traits and facets, and IGD and SMA among adults in the general population. Method: Participants were a convenience sample of 246 gamers and/or social media users. Their age ranged from 18 to 88 (M = 25.21, SD = 8.38). They completed instruments that assess the Big Five traits and facets, IGD, and SMA. Results: At the trait level, the results showed that conscientiousness and negative emotionality were protective and risk factors for IGD and SMA, respectively. Furthermore, agreeableness was a protective factor for IGD whereas extraversion was a risk factor for SMA. At the facet level, trust, respectfulness, and responsibility were protective factors for IGD whereas emotional volatility and depression were the main risk factors for SMA. Conclusions: The results highlighted the advantages of using facets as predictors and have implications for both research and clinical practice. Limitations include the unreliability of two facets and the cross-sectional design of the study. Future research directions include using better instruments to assess the Big Five traits and facets and conducting longitudinal studies to assess the direction of causality. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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