Spherical Video‐Based Virtual Reality for Nurses' Workplace Violence Management: A Convergent Mixed‐Methods Study.

Aim: To evaluate the feasibility, effectiveness, and acceptability of a spherical video‐based virtual reality training programme aimed at helping nurses manage workplace violence. Design: A convergent mixed‐methods study. Methods: This study included nurses from a tertiary medical centre in Taiwan....

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Publicado en:Journal of Advanced Nursing (John Wiley & Sons, Inc.) Vol. 82; no. 10; pp. 9344 - 9356
Autores principales: Lin, Yen‐Yin, Lin, Ting‐Ti, Hung, Yin‐Ling, Feng, Hsin‐Pei, Liang, Chun‐Yu, Tzeng, Wen‐Chii
Formato: clinical trial pictorial research tables/charts Journal Article
Publicado: John Wiley & Sons, Inc. Oct2026
Acceso en línea:Ver este registro en EBSCOhost
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        atl: Spherical Video‐Based Virtual Reality for Nurses' Workplace Violence Management: A Convergent Mixed‐Methods Study.
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        au:
          Lin, Yen‐Yin
          Lin, Ting‐Ti
          Hung, Yin‐Ling
          Feng, Hsin‐Pei
          Liang, Chun‐Yu
          Tzeng, Wen‐Chii
        affil: Tri‐Service General Hospital, Taipei City, Taiwan
      sug:
        subj:
          Videorecording
          Virtual Reality
          Workplace Violence Prevention and Control
          Nursing Staff, Hospital Education
          Outcomes of Education
          Human
          Multimethod Studies
          Tertiary Health Care Taiwan
          Taiwan
          Attitude to Risk
          Confidence
          Coping
          Aggression
          Learning
          Purposive Sample
          T-Tests
          Young Adult
          Adult
          Middle Age
          Scales
          Questionnaires
          Semi-Structured Interview
          Data Analysis Software
          Clinical Trials
          Funding Source
          Self-Efficacy
          Adult: 19-44 years
          Middle Aged: 45-64 years
      ab: Aim: To evaluate the feasibility, effectiveness, and acceptability of a spherical video‐based virtual reality training programme aimed at helping nurses manage workplace violence. Design: A convergent mixed‐methods study. Methods: This study included nurses from a tertiary medical centre in Taiwan. The training programme involved four interactive 360° scenarios focused on recognising, de‐escalating, and responding to workplace violence. Quantitative measures included risk perception, confidence in coping with aggression, and technology acceptance. Qualitative measures included the participants' learning experiences. Quantitative and qualitative findings were integrated through joint displays. Results: The programme was feasible, with all participants completing the training. Nurses reported high levels of perceived usefulness and ease of use. Quantitative data revealed considerable improvements in risk awareness and confidence in responding to incidents of violence. Qualitative data revealed that immersion and emotional resonance enhanced engagement, fostered self‐reflection, and reinforced learning. Technical challenges included subtitle placement and speech recognition accuracy. Conclusion: Spherical video‐based virtual reality is a feasible, acceptable, and effective training approach that improves nurses' preparedness for managing workplace violence by enhancing situational awareness and confidence in addressing high‐risk situations. Implications for the Profession and/or Patient Care: Integrating spherical video‐based virtual reality into continual education may strengthen nurses' workplace safety competencies, prevent harm from incidents of violence, and improve patient care in stressful environments. Impact: Workplace violence undermines nurse safety and patient care. Current training modules often lack contextual realism. Our programme improved nurses' awareness, confidence, and reflective learning and was feasible and well accepted. The findings are relevant to nursing educators, hospital administrators, and policymakers seeking sustainable strategies for addressing workplace violence. Reporting Method: This study adhered to the Revised Standards for Quality Improvement Reporting Excellence. Patient or Public Contribution: Patients or the public were not involved in the design, conduct, or reporting of this study. What Does This Paper Contribute to the Wider Global Clinical Community?: Our study highlights spherical video‐based virtual reality as an innovative modality for helping nurses effectively manage workplace violence.It demonstrates how immersive technologies can increase situational awareness and support reflective practice.It further offers practical directions for implementing scalable, technology‐enhanced interventions in diverse healthcare contexts.
      pubtype: Academic Journal
      doctype:
        clinical trial
        pictorial
        research
        tables/charts
        Journal Article
      ougenre: Article
    language: English
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