Time and Space in Video Games : A Cognitive-Formalist Approach

Video games are temporal artifacts: They change with time as players interact with them in accordance with rules. In this study, Federico Alvarez Igarzábal investigates the formal aspects of video games that determine how these changes are produced and sequenced. Theories of time perception drawn fr...

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Detalles Bibliográficos
Autor principal: Federico Alvarez Igarzábal
Formato: Libro
Publicado: transcript 2019
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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        au: Federico Alvarez Igarzábal
      su:
        Video games--Psychological aspects
        Space and time in mass media
        Time perception
      sug:
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          SOCIAL SCIENCE / Media Studies
          COMPUTERS / Programming / Games
          GAMES & ACTIVITIES / Video & Mobile
          Video games--Psychological aspects
          Space and time in mass media
          Time perception
      ab: Video games are temporal artifacts: They change with time as players interact with them in accordance with rules. In this study, Federico Alvarez Igarzábal investigates the formal aspects of video games that determine how these changes are produced and sequenced. Theories of time perception drawn from the cognitive sciences lay the groundwork for an in-depth analysis of these features, making for a comprehensive account of time in this novel medium. This book-length study dedicated to time perception and video games is an indispensable resource for game scholars and game developers alike. Its reader-friendly style makes it readily accessible to the interested layperson.
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