Mortality Play.

The article discusses the author's experiences as he audited the development of internal software used by a large corporation. The author used information about the project's plans, its current progress, and potential roadblocks on the development path to analyze whether it was a feasible design. Th...

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Detalles Bibliográficos
Publicado en:Communications of the ACM Vol. 50; no. 3; pp. 15 - 19
Autor principal: Armour, Phillip G.
Formato: Artículo
Publicado: Association for Computing Machinery Mar2007
Materias:
Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:The article discusses the author's experiences as he audited the development of internal software used by a large corporation. The author used information about the project's plans, its current progress, and potential roadblocks on the development path to analyze whether it was a feasible design. The most important factors to consider when assessing the risk of software projects are examined, including the effects of the project on employee and organizational productivity and the probability that the software will be successful.