HOW TO BUILD SERIOUS GAMES.

The article discusses how computer programmers can build serious games that provide education for their users. The computer game Immune Attack, which requires players to learn the rules of the immune system to advance, is examined. The game, which is sponsored by the National Science Foundation, com...

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Publicado en:Communications of the ACM Vol. 50; no. 7; pp. 44 - 50
Autores principales: Kelly, Henry, Howell, Kay, Glinert, Eitan, Holding, Loring, Swain, Chris, Burrowbridge, Adam, Roper, Michelle
Formato: Artículo
Publicado: Association for Computing Machinery Jul2007
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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          Kelly, Henry
          Howell, Kay
          Glinert, Eitan
          Holding, Loring
          Swain, Chris
          Burrowbridge, Adam
          Roper, Michelle
        affil:
          President, Federation of American Scientists, Washington D.C.
          Vice President, Information Technologies, Federation of American Scientists, Washington D.C.
          Research Associate, Federation of American Scientists, Washington D.C.
          Lead Programmer, Department of Computer Science, Brown University, Providence, RI
          Game Designer, School of Cinematic Arts, University of Southern California, Los Angeles
          Director of Learning Technologies, Federation of American Scientists, Washington D.C.
      su:
        Video games
        Educational technology
        Educational games
        Computer science
        Instructional systems
        Educational innovations
        National Science Foundation (U.S.)
      sug:
        subj:
          Video games
          Educational technology
          Educational games
          Computer science
          Instructional systems
          Educational innovations
          National Science Foundation (U.S.)
      ab: The article discusses how computer programmers can build serious games that provide education for their users. The computer game Immune Attack, which requires players to learn the rules of the immune system to advance, is examined. The game, which is sponsored by the National Science Foundation, combines a realistic 3D depiction of biological structure and function with educational technologies to teach immunology to high school and college freshmen. The authors examine the game design and integration with learning.
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    language: English
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