Motion Tracking in TAG.
The article discusses the software structure, components, and technology of the digital interactive game of TAG. The game utilizes motion tracking technology to provide gamers with unique experiences in terms of determining who is in charge of the game and who is playing or who is being played durin...
| Publicado en: | Performance Research Vol. 11; no. 4; pp. 76 - 81 |
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| Autores principales: | , |
| Formato: | Artículo |
| Publicado: |
Taylor & Francis Ltd
Dec2006
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=25996651&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 25996651 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 13528165 5C1 jtl: Performance Research issn: 13528165 maglogo: N pubinfo: dt: Dec2006 vid: 11 iid: 4 pid: 377 pub: Taylor & Francis Ltd artinfo: ui: 25996651 10.1080/13528160701363507 ppf: 76 ppct: 5 formats: tig: atl: Motion Tracking in TAG. aug: au: Bowcott, Peter Brow Trash, Low su: Tag games Computer software Software architecture Computer game programming Application software Computer peripherals sug: subj: Tag games Computer software Software architecture Computer game programming Application software Computer peripherals ab: The article discusses the software structure, components, and technology of the digital interactive game of TAG. The game utilizes motion tracking technology to provide gamers with unique experiences in terms of determining who is in charge of the game and who is playing or who is being played during the game. Moreover, the article discusses the program and functionality of the game as well as the x, y mapping coordinates that is projected in the game. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y dt: @attributes: year: 2006 holdings: @attributes: islocal: N |
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