Tools for Searching, Annotation and Analysis of Speech, Music, Film and Video—A Survey.
This article examines the actual and potential use of software tools in research in the arts and humanities focusing on audiovisual (AV) materials such as recorded speech, music, video and film. The quantity of such materials available to researchers is massive and rapidly expanding. Researchers nee...
| Publicado en: | Literary & Linguistic Computing Vol. 22; no. 4; pp. 469 - 489 |
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| Autores principales: | , , , , , |
| Formato: | Artículo |
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Oxford University Press / USA
Nov2007
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=27938228&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 27938228 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 02681145 BJ1 jtl: Literary & Linguistic Computing issn: 02681145 maglogo: N pubinfo: dt: Nov2007 vid: 22 iid: 4 pid: 622 pub: Oxford University Press / USA artinfo: ui: 27938228 10.1093/llc/fqm021 ppf: 469 ppct: 20 formats: fmt: @attributes: type: P size: 201KB tig: atl: Tools for Searching, Annotation and Analysis of Speech, Music, Film and Video—A Survey. aug: au: Marsden, Alan Mackenzie, Adrian Lindsay, Adam Nock, Harriet Coleman, John Kochanski, Greg affil: Lancaster Institute for the Contemporary Arts and Institute for Cultural Research, Lancaster University Phonetics Laboratory, University of Oxford su: Computer software Humanities Arts Metadata Music videos Motion pictures Visualization Technology Systems design sug: subj: Computer software Humanities Arts Metadata Music videos Motion pictures Visualization Technology Systems design ab: This article examines the actual and potential use of software tools in research in the arts and humanities focusing on audiovisual (AV) materials such as recorded speech, music, video and film. The quantity of such materials available to researchers is massive and rapidly expanding. Researchers need to locate the material of interest in the vast quantity available, and to organize and process the material once collected. Locating and organizing often depend on metadata and tags to describe the actual content, but standards for metadata for AV materials are not widely adopted. Content-based search is becoming possible for speech, but is still beyond the horizon for music, and even more distant for video. Copyright protection hampers research with AV materials, and Digital Rights Management (DRM) systems threaten to prevent research altogether. Once material has been located and accessed, much research proceeds by annotation, for which many tools exist. Many researchers make some kind of transcription of materials, and would value tools to automate this process. Such tools exist for speech, though with important limits to their accuracy and applicability. For music and video, researchers can make use of visualizations. A better understanding (in general terms) by researchers of the processes carried out by computer software and of the limitations of its results would lead to more effective use of Information and Communications Technology (ICT). pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: © 2019 EADH: The European Association for Digital Humanities. item: Literary & Linguistic Computing holder: Oxford University Press / USA dt: @attributes: year: 2007 holdings: @attributes: islocal: N |
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