Digging CACM: An archeological view of a classic.
The article discusses content from the publication's February, 1985 issue. One column described an instance of a programmer who could log into his system while seated, but got locked out when standing up. In 1985 Grosch's Law maintained a computer's cost would rise according to the the square root o...
| Publicado en: | Communications of the ACM Vol. 51; no. 1; pp. 13 - 16 |
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| Formato: | Artículo |
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Association for Computing Machinery
Jan2008
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| Acceso en línea: | Ver este registro en EBSCOhost |
| Sumario: | The article discusses content from the publication's February, 1985 issue. One column described an instance of a programmer who could log into his system while seated, but got locked out when standing up. In 1985 Grosch's Law maintained a computer's cost would rise according to the the square root of its power. If the law were true, an Xbox video game player in 2006 would cost about $93 million. Another article lamented the lack of knowledge about what kind of software tools help programmers be more productive. |
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